# SOTA: Spike-Navigated Optimal TrAnsport Saliency Region Detection in Composite-bias Videos

arXiv: https://arxiv.org/abs/2505.00394 · HTML: https://mlsanity.com/paper/2505.00394/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 39 references that are in the map.
- First posted on arXiv 1 May 2025.

## Builds on (most cited first, 17 of 17)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Wasserstein GAN](https://mlsanity.com/paper/1701.07875/) (2017)
- [Spikformer: When Spiking Neural Network Meets Transformer](https://mlsanity.com/paper/2209.15425/) (2022)
- [XVFI: eXtreme Video Frame Interpolation](https://mlsanity.com/paper/2103.16206/) (2021)
- [Beyond Classification: Directly Training Spiking Neural Networks for Semantic Segmentation](https://mlsanity.com/paper/2110.07742/) (2021)
- [Constructing Deep Spiking Neural Networks from Artificial Neural Networks with Knowledge Distillation](https://mlsanity.com/paper/2304.05627/) (2023)
- [SpikingResformer: Bridging ResNet and Vision Transformer in Spiking Neural Networks](https://mlsanity.com/paper/2403.14302/) (2024)
- [A Retina-inspired Sampling Method for Visual Texture Reconstruction](https://mlsanity.com/paper/1907.08769/) (2019)
- [Optical Flow Estimation for Spiking Camera](https://mlsanity.com/paper/2110.03916/) (2021)
- [Line-based 6-DoF Object Pose Estimation and Tracking With an Event Camera](https://mlsanity.com/paper/2408.03225/) (2024)
- [1000x Faster Camera and Machine Vision with Ordinary Devices](https://mlsanity.com/paper/2201.09302/) (2022)
- [Spike Camera and Its Coding Methods](https://mlsanity.com/paper/2104.04669/) (2021)
- [Motion-aware Memory Network for Fast Video Salient Object Detection](https://mlsanity.com/paper/2208.00946/) (2022)
- [Towards Low-latency Event-based Visual Recognition with Hybrid Step-wise Distillation Spiking Neural Networks](https://mlsanity.com/paper/2409.12507/) (2024)
- [SpikeNeRF: Learning Neural Radiance Fields from Continuous Spike Stream](https://mlsanity.com/paper/2403.11222/) (2024)
- [SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion](https://mlsanity.com/paper/2407.10062/) (2024)
- [Finding Visual Saliency in Continuous Spike Stream](https://mlsanity.com/paper/2403.06233/) (2024)

## Built on by (most cited first, 4 of 4)

- [Scone: Bridging Composition and Distinction in Subject-Driven Image Generation via Unified Understanding-Generation Modeling](https://mlsanity.com/paper/2512.12675/) (2025)
- [Brain-Inspired Multimodal Spiking Neural Network for Image-Text Retrieval](https://mlsanity.com/paper/2603.26787/) (2026)
- [A Robust Point Cloud Analysis Framework Inspired By Primary Visual Cortex](https://mlsanity.com/paper/2606.14292/) (2026)
- [SpikeOcc: Towards Resilient Multimodal 3D Occupancy Perception via Spiking Experts](https://mlsanity.com/paper/2610.15745/) (2026)

## Abstract (arXiv)

Existing saliency detection methods struggle in real-world scenarios due to motion blur and occlusions. In contrast, spike cameras, with their high temporal resolution, significantly enhance visual saliency maps. However, the composite noise inherent to spike camera imaging introduces discontinuities in saliency detection. Low-quality samples further distort model predictions, leading to saliency bias. To address these challenges, we propose Spike-navigated Optimal TrAnsport Saliency Region Detection (SOTA), a framework that leverages the strengths of spike cameras while mitigating biases in both spatial and temporal dimensions. Our method introduces Spike-based Micro-debias (SM) to capture subtle frame-to-frame variations and preserve critical details, even under minimal scene or lighting changes. Additionally, Spike-based Global-debias (SG) refines predictions by reducing inconsistencies across diverse conditions. Extensive experiments on real and synthetic datasets demonstrate that SOTA outperforms existing methods by eliminating composite noise bias. Our code and dataset will be released at https://github.com/lwxfight/sota.
