# Approximation to Deep Q-Network by Stochastic Delay Differential Equations

arXiv: https://arxiv.org/abs/2505.00382 · HTML: https://mlsanity.com/paper/2505.00382/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 27 references that are in the map.
- First posted on arXiv 1 May 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 16 of 16)

- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Theoretical Analysis of Deep Q-Learning](https://mlsanity.com/paper/1901.00137/) (2019)
- [Stochastic modified equations and adaptive stochastic gradient algorithms](https://mlsanity.com/paper/1511.06251/) (2015)
- [Stochastic Modified Equations and Dynamics of Stochastic Gradient Algorithms I: Mathematical Foundations](https://mlsanity.com/paper/1811.01558/) (2018)
- [Reinforcement Learning with Perturbed Rewards](https://mlsanity.com/paper/1810.01032/) (2018)
- [Active Preference-Based Gaussian Process Regression for Reward Learning](https://mlsanity.com/paper/2005.02575/) (2020)
- [Randomized Exploration for Reinforcement Learning with General Value Function Approximation](https://mlsanity.com/paper/2106.07841/) (2021)
- [Neural Temporal-Difference and Q-Learning Provably Converge to Global Optima](https://mlsanity.com/paper/1905.10027/) (2019)
- [On the Convergence and Sample Complexity Analysis of Deep Q-Networks with ε-Greedy Exploration](https://mlsanity.com/paper/2310.16173/) (2023)
- [On Stationary-Point Hitting Time and Ergodicity of Stochastic Gradient Langevin Dynamics](https://mlsanity.com/paper/1904.13016/) (2019)
- [Understanding Deep Neural Function Approximation in Reinforcement Learning via ε-Greedy Exploration](https://mlsanity.com/paper/2209.07376/) (2022)
- [Convergence Results For Q-Learning With Experience Replay](https://mlsanity.com/paper/2112.04213/) (2021)
- [Approximation to stochastic variance reduced gradient Langevin dynamics by stochastic delay differential equations](https://mlsanity.com/paper/2106.04357/) (2021)
- [Convergence of Q-value in case of Gaussian rewards](https://mlsanity.com/paper/2003.03526/) (2020)
- [Error estimates between SGD with momentum and underdamped Langevin diffusion](https://mlsanity.com/paper/2410.17297/) (2024)

## Abstract (arXiv)

Despite the significant breakthroughs that the Deep Q-Network (DQN) has brought to reinforcement learning, its theoretical analysis remains limited. In this paper, we construct a stochastic differential delay equation (SDDE) based on the DQN algorithm and estimate the Wasserstein-1 distance between them. We provide an upper bound for the distance and prove that the distance between the two converges to zero as the step size approaches zero. This result allows us to understand DQN's two key techniques, the experience replay and the target network, from the perspective of continuous systems. Specifically, the delay term in the equation, corresponding to the target network, contributes to the stability of the system. Our approach leverages a refined Lindeberg principle and an operator comparison to establish these results.
