# Multi-Goal Dexterous Hand Manipulation using Probabilistic Model-based Reinforcement Learning

arXiv: https://arxiv.org/abs/2504.21585 · HTML: https://mlsanity.com/paper/2504.21585/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 19 of its 25 references that are in the map.
- First posted on arXiv 30 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 19 of 19)

- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [How Does Batch Normalization Help Optimization?](https://mlsanity.com/paper/1805.11604/) (2018)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [SAM-6D: Segment Anything Model Meets Zero-Shot 6D Object Pose Estimation](https://mlsanity.com/paper/2311.15707/) (2023)
- [Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes](https://mlsanity.com/paper/2211.11744/) (2022)
- [Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost](https://mlsanity.com/paper/1810.06045/) (2018)
- [For SALE: State-Action Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2306.02451/) (2023)
- [Sampling-based Exploration for Reinforcement Learning of Dexterous Manipulation](https://mlsanity.com/paper/2303.03486/) (2023)
- [Dexterous Manipulation through Imitation Learning: A Survey](https://mlsanity.com/paper/2504.03515/) (2025)
- [Dexterous In-Hand Manipulation of Slender Cylindrical Objects through Deep Reinforcement Learning with Tactile Sensing](https://mlsanity.com/paper/2304.05141/) (2023)
- [MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks](https://mlsanity.com/paper/2105.06350/) (2021)

## Abstract (arXiv)

This paper tackles the challenge of learning multi-goal dexterous hand manipulation tasks using model-based Reinforcement Learning. We propose Goal-Conditioned Probabilistic Model Predictive Control (GC-PMPC) by designing probabilistic neural network ensembles to describe the high-dimensional dexterous hand dynamics and introducing an asynchronous MPC policy to meet the control frequency requirements in real-world dexterous hand systems. Extensive evaluations on four simulated Shadow Hand manipulation scenarios with randomly generated goals demonstrate GC-PMPC's superior performance over state-of-the-art baselines. It successfully drives a cable-driven Dexterous hand, DexHand 021 with 12 Active DOFs and 5 tactile sensors, to learn manipulating a cubic die to three goal poses within approximately 80 minutes of interactions, demonstrating exceptional learning efficiency and control performance on a cost-effective dexterous hand platform.
