# Making Physical Objects with Generative AI and Robotic Assembly: Considering Fabrication Constraints, Sustainability, Time, Functionality, and Accessibility

arXiv: https://arxiv.org/abs/2504.19131 · HTML: https://mlsanity.com/paper/2504.19131/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Apr 2025.

## Built on by (most cited first, 4 of 4)

- [Text to Robotic Assembly of Multi Component Objects using 3D Generative AI and Vision Language Models](https://mlsanity.com/paper/2511.02162/) (2025)
- [AI Assisted AR Assembly: Object Recognition and Computer Vision for Augmented Reality Assisted Assembly](https://mlsanity.com/paper/2511.05394/) (2025)
- [Augmented Assembly: Object Recognition and Hand Tracking for Adaptive Assembly Instructions in Augmented Reality](https://mlsanity.com/paper/2601.11535/) (2025)
- [Efficient Diffusion Models under Nonconvex Equality and Inequality constraints via Landing](https://mlsanity.com/paper/2604.17838/) (2026)

## Abstract (arXiv)

3D generative AI enables rapid and accessible creation of 3D models from text or image inputs. However, translating these outputs into physical objects remains a challenge due to the constraints in the physical world. Recent studies have focused on improving the capabilities of 3D generative AI to produce fabricable outputs, with 3D printing as the main fabrication method. However, this workshop paper calls for a broader perspective by considering how fabrication methods align with the capabilities of 3D generative AI. As a case study, we present a novel system using discrete robotic assembly and 3D generative AI to make physical objects. Through this work, we identified five key aspects to consider in a physical making process based on the capabilities of 3D generative AI. 1) Fabrication Constraints: Current text-to-3D models can generate a wide range of 3D designs, requiring fabrication methods that can adapt to the variability of generative AI outputs. 2) Time: While generative AI can generate 3D models in seconds, fabricating physical objects can take hours or even days. Faster production could enable a closer iterative design loop between humans and AI in the making process. 3) Sustainability: Although text-to-3D models can generate thousands of models in the digital world, extending this capability to the real world would be resource-intensive, unsustainable and irresponsible. 4) Functionality: Unlike digital outputs from 3D generative AI models, the fabrication method plays a crucial role in the usability of physical objects. 5) Accessibility: While generative AI simplifies 3D model creation, the need for fabrication equipment can limit participation, making AI-assisted creation less inclusive. These five key aspects provide a framework for assessing how well a physical making process aligns with the capabilities of 3D generative AI and values in the world.
