# Dynamic Action Interpolation: A Universal Approach for Accelerating Reinforcement Learning with Expert Guidance

arXiv: https://arxiv.org/abs/2504.18766 · HTML: https://mlsanity.com/paper/2504.18766/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 34 of its 39 references that are in the map.
- First posted on arXiv 26 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 34)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [Residual Reinforcement Learning for Robot Control](https://mlsanity.com/paper/1812.03201/) (2018)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPO](https://mlsanity.com/paper/2005.12729/) (2020)
- [What Matters In On-Policy Reinforcement Learning? A Large-Scale Empirical Study](https://mlsanity.com/paper/2006.05990/) (2020)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning](https://mlsanity.com/paper/2010.14500/) (2020)
- [The Mirage of Action-Dependent Baselines in Reinforcement Learning](https://mlsanity.com/paper/1802.10031/) (2018)
- [Making Efficient Use of Demonstrations to Solve Hard Exploration Problems](https://mlsanity.com/paper/1909.01387/) (2019)
- [SMART: Self-supervised Multi-task pretrAining with contRol Transformers](https://mlsanity.com/paper/2301.09816/) (2023)
- [Behavior Priors for Efficient Reinforcement Learning](https://mlsanity.com/paper/2010.14274/) (2020)
- [Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learning](https://mlsanity.com/paper/1805.11240/) (2018)
- [Adaptive Behavior Cloning Regularization for Stable Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2210.13846/) (2022)
- [Residual Reinforcement Learning from Demonstrations](https://mlsanity.com/paper/2106.08050/) (2021)
- [Residual Learning from Demonstration: Adapting DMPs for Contact-rich Manipulation](https://mlsanity.com/paper/2008.07682/) (2020)
- [Mix&Match - Agent Curricula for Reinforcement Learning](https://mlsanity.com/paper/1806.01780/) (2018)
- [Minimax Optimal Online Imitation Learning via Replay Estimation](https://mlsanity.com/paper/2205.15397/) (2022)
- [Improving TD3-BC: Relaxed Policy Constraint for Offline Learning and Stable Online Fine-Tuning](https://mlsanity.com/paper/2211.11802/) (2022)

## Abstract (arXiv)

Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training, requiring extensive environmental interactions to perform competently. Existing methods tend to solve this by incorporating prior knowledge, but introduce significant architectural and implementation complexity. We propose Dynamic Action Interpolation (DAI), a universal yet straightforward framework that interpolates expert and RL actions via a time-varying weight α(t), integrating into any Actor-Critic algorithm with just a few lines of code and without auxiliary networks or additional losses. Our theoretical analysis shows that DAI reshapes state visitation distributions to accelerate value function learning while preserving convergence guarantees. Empirical evaluations across MuJoCo continuous control tasks demonstrate that DAI improves early-stage performance by over 160% on average and final performance by more than 50%, with the Humanoid task showing a 4× improvement early on and a 2× gain at convergence. These results challenge the assumption that complex architectural modifications are necessary for sample-efficient reinforcement learning.
