# VEU-Bench: Towards Comprehensive Understanding of Video Editing

arXiv: https://arxiv.org/abs/2504.17828 · HTML: https://mlsanity.com/paper/2504.17828/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 51 references that are in the map.
- First posted on arXiv 24 Apr 2025.

## Builds on (most cited first, 30 of 39)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [ShareGPT4Video: Improving Video Understanding and Generation with Better Captions](https://mlsanity.com/paper/2406.04325/) (2024)
- [TempCompass: Do Video LLMs Really Understand Videos?](https://mlsanity.com/paper/2403.00476/) (2024)
- [Perception Test: A Diagnostic Benchmark for Multimodal Video Models](https://mlsanity.com/paper/2305.13786/) (2023)
- [LongVILA: Scaling Long-Context Visual Language Models for Long Videos](https://mlsanity.com/paper/2408.10188/) (2024)
- [mPLUG-Owl3: Towards Long Image-Sequence Understanding in Multi-Modal Large Language Models](https://mlsanity.com/paper/2408.04840/) (2024)
- [VTimeLLM: Empower LLM to Grasp Video Moments](https://mlsanity.com/paper/2311.18445/) (2023)
- [MovieNet: A Holistic Dataset for Movie Understanding](https://mlsanity.com/paper/2007.10937/) (2020)
- [InternLM-XComposer-2.5: A Versatile Large Vision Language Model Supporting Long-Contextual Input and Output](https://mlsanity.com/paper/2407.03320/) (2024)
- [Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution](https://mlsanity.com/paper/2409.12961/) (2024)
- [Video-CCAM: Enhancing Video-Language Understanding with Causal Cross-Attention Masks for Short and Long Videos](https://mlsanity.com/paper/2408.14023/) (2024)
- [Diffusion Model-Based Video Editing: A Survey](https://mlsanity.com/paper/2407.07111/) (2024)
- [MovieCuts: A New Dataset and Benchmark for Cut Type Recognition](https://mlsanity.com/paper/2109.05569/) (2021)
- [The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing](https://mlsanity.com/paper/2207.09812/) (2022)
- [Learning to Cut by Watching Movies](https://mlsanity.com/paper/2108.04294/) (2021)
- [OmniCLIP: Adapting CLIP for Video Recognition with Spatial-Temporal Omni-Scale Feature Learning](https://mlsanity.com/paper/2408.06158/) (2024)

## Built on by (most cited first, 7 of 7)

- [VideoNSA: Native Sparse Attention Scales Video Understanding](https://mlsanity.com/paper/2510.02295/) (2025)
- [AutoCut: End-to-end advertisement video editing based on multimodal discretization and controllable generation](https://mlsanity.com/paper/2603.28366/) (2026)
- [VERTIGO: Visual Preference Optimization for Cinematic Camera Trajectory Generation](https://mlsanity.com/paper/2604.02467/) (2026)
- [Mind-of-Director: Multi-modal Agent-Driven Film Previsualization via Collaborative Decision-Making](https://mlsanity.com/paper/2603.14790/) (2026)
- [VEBench:Benchmarking Large Multimodal Models for Real-World Video Editing](https://mlsanity.com/paper/2605.03276/) (2026)
- [Beyond Coherence: Benchmarking Professional Editing-Technique Execution in Multi-Shot Audio-Video Generation](https://mlsanity.com/paper/2609.08275/) (2026)
- [Running the Gauntlet: Challenging Agentic Tasks](https://mlsanity.com/paper/2606.14397/) (2026)

## Abstract (arXiv)

Widely shared videos on the internet are often edited. Recently, although Video Large Language Models (Vid-LLMs) have made great progress in general video understanding tasks, their capabilities in video editing understanding (VEU) tasks remain unexplored. To address this gap, in this paper, we introduce VEU-Bench (Video Editing Understanding Benchmark), a comprehensive benchmark that categorizes video editing components across various dimensions, from intra-frame features like shot size to inter-shot attributes such as cut types and transitions. Unlike previous video editing understanding benchmarks that focus mainly on editing element classification, VEU-Bench encompasses 19 fine-grained tasks across three stages: recognition, reasoning, and judging. To enhance the annotation of VEU automatically, we built an annotation pipeline integrated with an ontology-based knowledge base. Through extensive experiments with 11 state-of-the-art Vid-LLMs, our findings reveal that current Vid-LLMs face significant challenges in VEU tasks, with some performing worse than random choice. To alleviate this issue, we develop Oscars, a VEU expert model fine-tuned on the curated VEU-Bench dataset. It outperforms existing open-source Vid-LLMs on VEU-Bench by over 28.3% in accuracy and achieves performance comparable to commercial models like GPT-4o. We also demonstrate that incorporating VEU data significantly enhances the performance of Vid-LLMs on general video understanding benchmarks, with an average improvement of 8.3% across nine reasoning tasks.
