# Vision language models are unreliable at trivial spatial cognition

arXiv: https://arxiv.org/abs/2504.16061 · HTML: https://mlsanity.com/paper/2504.16061/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 11 of its 29 references that are in the map.
- First posted on arXiv 22 Apr 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 11 of 11)

- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [A Survey on Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2402.00253/) (2024)
- [What matters when building vision-language models?](https://mlsanity.com/paper/2405.02246/) (2024)
- [SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models](https://mlsanity.com/paper/2406.01584/) (2024)
- [What's "up" with vision-language models? Investigating their struggle with spatial reasoning](https://mlsanity.com/paper/2310.19785/) (2023)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [A Survey of Attacks on Large Vision-Language Models: Resources, Advances, and Future Trends](https://mlsanity.com/paper/2407.07403/) (2024)
- [Exploring the Frontier of Vision-Language Models: A Survey of Current Methodologies and Future Directions](https://mlsanity.com/paper/2404.07214/) (2024)
- [Do Vision-Language Models Represent Space and How? Evaluating Spatial Frame of Reference Under Ambiguities](https://mlsanity.com/paper/2410.17385/) (2024)
- [Sparkle: Mastering Basic Spatial Capabilities in Vision Language Models Elicits Generalization to Spatial Reasoning](https://mlsanity.com/paper/2410.16162/) (2024)

## Built on by (most cited first, 4 of 4)

- [VRIQ: Benchmarking and Analyzing Visual-Reasoning IQ of VLMs](https://mlsanity.com/paper/2602.05382/) (2026)
- [Vision language models have difficulty recognizing virtual objects](https://mlsanity.com/paper/2505.10453/) (2025)
- [A Multi-Modal Neuro-Symbolic Approach for Spatial Reasoning-Based Visual Grounding in Robotics](https://mlsanity.com/paper/2510.27033/) (2025)
- [Evaluation of Multilingual Ability to Use Spatial Deictic Expressions in Vision-Language Models](https://mlsanity.com/paper/2607.07251/) (2026)

## Abstract (arXiv)

Vision language models (VLMs) are designed to extract relevant visuospatial information from images. Some research suggests that VLMs can exhibit humanlike scene understanding, while other investigations reveal difficulties in their ability to process relational information. To achieve widespread applicability, VLMs must perform reliably, yielding comparable competence across a wide variety of related tasks. We sought to test how reliable these architectures are at engaging in trivial spatial cognition, e.g., recognizing whether one object is left of another in an uncluttered scene. We developed a benchmark dataset -- TableTest -- whose images depict 3D scenes of objects arranged on a table, and used it to evaluate state-of-the-art VLMs. Results show that performance could be degraded by minor variations of prompts that use logically equivalent descriptions. These analyses suggest limitations in how VLMs may reason about spatial relations in real-world applications. They also reveal novel opportunities for bolstering image caption corpora for more efficient training and testing.
