# Grasping Deformable Objects via Reinforcement Learning with Cross-Modal Attention to Visuo-Tactile Inputs

arXiv: https://arxiv.org/abs/2504.15595 · HTML: https://mlsanity.com/paper/2504.15595/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 20 of its 28 references that are in the map.
- First posted on arXiv 22 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1810.10191/) (2018)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touch](https://mlsanity.com/paper/1805.11085/) (2018)
- [Learning to Rearrange Deformable Cables, Fabrics, and Bags with Goal-Conditioned Transporter Networks](https://mlsanity.com/paper/2012.03385/) (2020)
- [TACTO: A Fast, Flexible, and Open-source Simulator for High-Resolution Vision-based Tactile Sensors](https://mlsanity.com/paper/2012.08456/) (2020)
- [Dynamic Cloth Manipulation with Deep Reinforcement Learning](https://mlsanity.com/paper/1910.14475/) (2019)
- [Robotic Grasping using Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04499/) (2020)
- [Sim-To-Real Transfer for Visual Reinforcement Learning of Deformable Object Manipulation for Robot-Assisted Surgery](https://mlsanity.com/paper/2406.06092/) (2024)
- [Learning Generalizable Vision-Tactile Robotic Grasping Strategy for Deformable Objects via Transformer](https://mlsanity.com/paper/2112.06374/) (2021)
- [Spatio-channel Attention Blocks for Cross-modal Crowd Counting](https://mlsanity.com/paper/2210.10392/) (2022)
- [Visual-Tactile Multimodality for Following Deformable Linear Objects Using Reinforcement Learning](https://mlsanity.com/paper/2204.00117/) (2022)
- [Grasp State Assessment of Deformable Objects Using Visual-Tactile Fusion Perception](https://mlsanity.com/paper/2006.12729/) (2020)
- [Center-of-Mass-based Robust Grasp Planning for Unknown Objects Using Tactile-Visual Sensors](https://mlsanity.com/paper/2006.00906/) (2020)

## Built on by (most cited first, 4 of 4)

- [ManiVID-3D: Generalizable View-Invariant Reinforcement Learning for Robotic Manipulation via Disentangled 3D Representations](https://mlsanity.com/paper/2509.11125/) (2025)
- [Sim-to-Real Gentle Manipulation of Deformable and Fragile Objects with Stress-Guided Reinforcement Learning](https://mlsanity.com/paper/2510.25405/) (2025)
- [Latent Diffeomorphic Co-Design of End-Effectors for Deformable and Fragile Object Manipulation](https://mlsanity.com/paper/2602.17921/) (2026)
- [Multimodal Fusion for Sim2real Transfer in Visual Reinforcement Learning](https://mlsanity.com/paper/2507.09180/) (2025)

## Abstract (arXiv)

We consider the problem of grasping deformable objects with soft shells using a robotic gripper. Such objects have a center-of-mass that changes dynamically and are fragile so prone to burst. Thus, it is difficult for robots to generate appropriate control inputs not to drop or break the object while performing manipulation tasks. Multi-modal sensing data could help understand the grasping state through global information (e.g., shapes, pose) from visual data and local information around the contact (e.g., pressure) from tactile data. Although they have complementary information that can be beneficial to use together, fusing them is difficult owing to their different properties. We propose a method based on deep reinforcement learning (DRL) that generates control inputs of a simple gripper from visuo-tactile sensing information. Our method employs a cross-modal attention module in the encoder network and trains it in a self-supervised manner using the loss function of the RL agent. With the multi-modal fusion, the proposed method can learn the representation for the DRL agent from the visuo-tactile sensory data. The experimental result shows that cross-modal attention is effective to outperform other early and late data fusion methods across different environments including unseen robot motions and objects.
