# Post-Convergence Sim-to-Real Policy Transfer: A Principled Alternative to Cherry-Picking

arXiv: https://arxiv.org/abs/2504.15414 · HTML: https://mlsanity.com/paper/2504.15414/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 28 of its 43 references that are in the map.
- First posted on arXiv 21 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 28 of 28)

- [Convex optimization](https://mlsanity.com/paper/2106.01946/) (2021)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping](https://mlsanity.com/paper/2011.02669/) (2020)
- [Reaching the Limit in Autonomous Racing: Optimal Control versus Reinforcement Learning](https://mlsanity.com/paper/2310.10943/) (2023)
- [Adaptive Stress Testing for Autonomous Vehicles](https://mlsanity.com/paper/1902.01909/) (2019)
- [Robot Learning from Randomized Simulations: A Review](https://mlsanity.com/paper/2111.00956/) (2021)
- [SPIGAN: Privileged Adversarial Learning from Simulation](https://mlsanity.com/paper/1810.03756/) (2018)
- [Accelerated Evaluation of Automated Vehicles Safety in Lane Change Scenarios Based on Importance Sampling Techniques](https://mlsanity.com/paper/1605.04965/) (2016)
- [Assessing Transferability from Simulation to Reality for Reinforcement Learning](https://mlsanity.com/paper/1907.04685/) (2019)
- [SimGAN: Hybrid Simulator Identification for Domain Adaptation via Adversarial Reinforcement Learning](https://mlsanity.com/paper/2101.06005/) (2021)
- [What Went Wrong? Closing the Sim-to-Real Gap via Differentiable Causal Discovery](https://mlsanity.com/paper/2306.15864/) (2023)
- [Testing Scenario Library Generation for Connected and Automated Vehicles, Part I: Methodology](https://mlsanity.com/paper/1905.03419/) (2019)
- [Adversarial Training is Not Ready for Robot Learning](https://mlsanity.com/paper/2103.08187/) (2021)
- [Rethinking Robustness Assessment: Adversarial Attacks on Learning-based Quadrupedal Locomotion Controllers](https://mlsanity.com/paper/2405.12424/) (2024)
- [Revisiting the Adversarial Robustness-Accuracy Tradeoff in Robot Learning](https://mlsanity.com/paper/2204.07373/) (2022)
- [Adaptive Stress Testing of Trajectory Predictions in Flight Management Systems](https://mlsanity.com/paper/2011.02559/) (2020)
- [A Modeled Approach for Online Adversarial Test of Operational Vehicle Safety (extended version)](https://mlsanity.com/paper/2009.12222/) (2020)
- [Predicting Sim-to-Real Transfer with Probabilistic Dynamics Models](https://mlsanity.com/paper/2009.12864/) (2020)
- [On the Adversarial Scenario-based Safety Testing of Robots: the Comparability and Optimal Aggressiveness](https://mlsanity.com/paper/2209.09879/) (2022)
- [Repeatable and Reliable Efforts of Accelerated Risk Assessment in Robot Testing](https://mlsanity.com/paper/2405.20013/) (2024)

## Built on by (most cited first, 1 of 1)

- [DeepInsight II: One Trace from Benchmark to Robot](https://mlsanity.com/paper/2608.16556/) (2026)

## Abstract (arXiv)

Learning-based approaches, particularly reinforcement learning (RL), have become widely used for developing control policies for autonomous agents, such as locomotion policies for legged robots. RL training typically maximizes a predefined reward (or minimizes a corresponding cost/loss) by iteratively optimizing policies within a simulator. Starting from a randomly initialized policy, the empirical expected reward follows a trajectory with an overall increasing trend. While some policies become temporarily stuck in local optima, a well-defined training process generally converges to a reward level with noisy oscillations. However, selecting a policy for real-world deployment is rarely an analytical decision (i.e., simply choosing the one with the highest reward) and is instead often performed through trial and error. To improve sim-to-real transfer, most research focuses on the pre-convergence stage, employing techniques such as domain randomization, multi-fidelity training, adversarial training, and architectural innovations. However, these methods do not eliminate the inevitable convergence trajectory and noisy oscillations of rewards, leading to heuristic policy selection or cherry-picking. This paper addresses the post-convergence sim-to-real transfer problem by introducing a worst-case performance transference optimization approach, formulated as a convex quadratic-constrained linear programming problem. Extensive experiments demonstrate its effectiveness in transferring RL-based locomotion policies from simulation to real-world laboratory tests.
