# Reinforcement Learning from Multi-level and Episodic Human Feedback

arXiv: https://arxiv.org/abs/2504.14732 · HTML: https://mlsanity.com/paper/2504.14732/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 34 of its 55 references that are in the map.
- First posted on arXiv 20 Apr 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 34)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Principled Reinforcement Learning with Human Feedback from Pairwise or K-wise Comparisons](https://mlsanity.com/paper/2301.11270/) (2023)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [Interactive Learning from Policy-Dependent Human Feedback](https://mlsanity.com/paper/1701.06049/) (2017)
- [Improved Optimistic Algorithms for Logistic Bandits](https://mlsanity.com/paper/2002.07530/) (2020)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping](https://mlsanity.com/paper/2006.13165/) (2020)
- [Contextual Dueling Bandits](https://mlsanity.com/paper/1502.06362/) (2015)
- [Is RLHF More Difficult than Standard RL?](https://mlsanity.com/paper/2306.14111/) (2023)
- [Learning from Suboptimal Demonstration via Self-Supervised Reward Regression](https://mlsanity.com/paper/2010.11723/) (2020)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [Learning Reward Functions from Diverse Sources of Human Feedback: Optimally Integrating Demonstrations and Preferences](https://mlsanity.com/paper/2006.14091/) (2020)
- [Dueling Posterior Sampling for Preference-Based Reinforcement Learning](https://mlsanity.com/paper/1908.01289/) (2019)
- [Benchmarks and Algorithms for Offline Preference-Based Reward Learning](https://mlsanity.com/paper/2301.01392/) (2023)
- [Provable Offline Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.14816/) (2023)
- [Imitation Learning by Estimating Expertise of Demonstrators](https://mlsanity.com/paper/2202.01288/) (2022)
- [On Lower Bounds for Regret in Reinforcement Learning](https://mlsanity.com/paper/1608.02732/) (2016)
- [Reinforcement Learning with Trajectory Feedback](https://mlsanity.com/paper/2008.06036/) (2020)
- [Learning to Generalize from Sparse and Underspecified Rewards](https://mlsanity.com/paper/1902.07198/) (2019)
- [On the Theory of Reinforcement Learning with Once-per-Episode Feedback](https://mlsanity.com/paper/2105.14363/) (2021)
- [Learning Trajectory Preferences for Manipulators via Iterative Improvement](https://mlsanity.com/paper/1306.6294/) (2013)
- [Self-Concordant Analysis of Generalized Linear Bandits with Forgetting](https://mlsanity.com/paper/2011.00819/) (2020)
- [Provable Reward-Agnostic Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.18505/) (2023)

## Abstract (arXiv)

Designing an effective reward function has long been a challenge in reinforcement learning, particularly for complex tasks in unstructured environments. To address this, various learning paradigms have emerged that leverage different forms of human input to specify or refine the reward function. Reinforcement learning from human feedback is a prominent approach that utilizes human comparative feedback, expressed as a preference for one behavior over another, to tackle this problem. In contrast to comparative feedback, we explore multi-level human feedback, which is provided in the form of a score at the end of each episode. This type of feedback offers more coarse but informative signals about the underlying reward function than binary feedback. Additionally, it can handle non-Markovian rewards, as it is based on the evaluation of an entire episode. We propose an algorithm to efficiently learn both the reward function and the optimal policy from this form of feedback. Moreover, we show that the proposed algorithm achieves sublinear regret and demonstrate its empirical effectiveness through extensive simulations.
