# Scalable Multi-Task Learning through Spiking Neural Networks with Adaptive Task-Switching Policy for Intelligent Autonomous Agents

arXiv: https://arxiv.org/abs/2504.13541 · HTML: https://mlsanity.com/paper/2504.13541/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 30 references that are in the map.
- First posted on arXiv 18 Apr 2025.

## Builds on (most cited first, 19 of 19)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Continual Learning with Deep Generative Replay](https://mlsanity.com/paper/1705.08690/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Lifelong Learning with Dynamically Expandable Networks](https://mlsanity.com/paper/1708.01547/) (2017)
- [Learning to Learn without Forgetting by Maximizing Transfer and Minimizing Interference](https://mlsanity.com/paper/1810.11910/) (2018)
- [Multi-Task Reinforcement Learning with Context-based Representations](https://mlsanity.com/paper/2102.06177/) (2021)
- [Object Detection with Spiking Neural Networks on Automotive Event Data](https://mlsanity.com/paper/2205.04339/) (2022)
- [SpikeDyn: A Framework for Energy-Efficient Spiking Neural Networks with Continual and Unsupervised Learning Capabilities in Dynamic Environments](https://mlsanity.com/paper/2103.00424/) (2021)
- [SpykeTorch: Efficient Simulation of Convolutional Spiking Neural Networks with at most one Spike per Neuron](https://mlsanity.com/paper/1903.02440/) (2019)
- [Deep Reinforcement Learning with Spiking Q-learning](https://mlsanity.com/paper/2201.09754/) (2022)
- [lpSpikeCon: Enabling Low-Precision Spiking Neural Network Processing for Efficient Unsupervised Continual Learning on Autonomous Agents](https://mlsanity.com/paper/2205.12295/) (2022)
- [Controlled Forgetting: Targeted Stimulation and Dopaminergic Plasticity Modulation for Unsupervised Lifelong Learning in Spiking Neural Networks](https://mlsanity.com/paper/1902.03187/) (2019)
- [SpikeNAS: A Fast Memory-Aware Neural Architecture Search Framework for Spiking Neural Network-based Embedded AI Systems](https://mlsanity.com/paper/2402.11322/) (2024)
- [Active Dendrites Enable Efficient Continual Learning in Time-To-First-Spike Neural Networks](https://mlsanity.com/paper/2404.19419/) (2024)
- [Replay4NCL: An Efficient Memory Replay-based Methodology for Neuromorphic Continual Learning in Embedded AI Systems](https://mlsanity.com/paper/2503.17061/) (2025)
- [Enabling Energy-Efficient Simultaneous Multi-Task Reinforcement Learning through Spiking Neural Networks with Active Dendrites for Bio-inspired Generalist Agents](https://mlsanity.com/paper/2412.04847/) (2024)

## Built on by (most cited first, 1 of 1)

- [MTLiquid: Enabling Efficient Multi-Task Learning using Liquid Neural Networks for Lightweight Healthcare Monitoring Systems](https://mlsanity.com/paper/2609.33232/) (2026)

## Abstract (arXiv)

Training resource-constrained autonomous agents on multiple tasks simultaneously is crucial for adapting to diverse real-world environments. Recent works employ reinforcement learning (RL) approach, but they still suffer from sub-optimal multi-task performance due to task interference. State-of-the-art works employ Spiking Neural Networks (SNNs) to improve RL-based multi-task learning and enable low-power/energy operations through network enhancements and spike-driven data stream processing. However, they rely on fixed task-switching intervals during its training, thus limiting its performance and scalability. To address this, we propose SwitchMT, a novel methodology that employs adaptive task-switching for effective, scalable, and simultaneous multi-task learning. SwitchMT employs the following key ideas: (1) leveraging a Deep Spiking Q-Network with active dendrites and dueling structure, that utilizes task-specific context signals to create specialized sub-networks; and (2) devising an adaptive task-switching policy that leverages both rewards and internal dynamics of the network parameters. Experimental results demonstrate that SwitchMT achieves competitive scores in multiple Atari games (i.e., Pong: -8.8, Breakout: 5.6, and Enduro: 355.2) and longer game episodes as compared to the state-of-the-art. These results also highlight the effectiveness of SwitchMT methodology in addressing task interference without increasing the network complexity, enabling intelligent autonomous agents with scalable multi-task learning capabilities.
