# Robo-SGG: Exploiting Layout-Oriented Normalization and Restitution Can Improve Robust Scene Graph Generation

arXiv: https://arxiv.org/abs/2504.12606 · HTML: https://mlsanity.com/paper/2504.12606/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 68 references that are in the map.
- First posted on arXiv 17 Apr 2025.

## Builds on (most cited first, 30 of 55)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Benchmarking Neural Network Robustness to Common Corruptions and Perturbations](https://mlsanity.com/paper/1903.12261/) (2019)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Instance Normalization: The Missing Ingredient for Fast Stylization](https://mlsanity.com/paper/1607.08022/) (2016)
- [AugMix: A Simple Data Processing Method to Improve Robustness and Uncertainty](https://mlsanity.com/paper/1912.02781/) (2019)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [MEMO: Test Time Robustness via Adaptation and Augmentation](https://mlsanity.com/paper/2110.09506/) (2021)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Omni-Scale Feature Learning for Person Re-Identification](https://mlsanity.com/paper/1905.00953/) (2019)
- [Revisiting Batch Normalization For Practical Domain Adaptation](https://mlsanity.com/paper/1603.04779/) (2016)
- [A Fourier Perspective on Model Robustness in Computer Vision](https://mlsanity.com/paper/1906.08988/) (2019)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Deblurring via Stochastic Refinement](https://mlsanity.com/paper/2112.02475/) (2021)
- [Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfer](https://mlsanity.com/paper/2312.09008/) (2023)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Style Normalization and Restitution for Generalizable Person Re-identification](https://mlsanity.com/paper/2005.11037/) (2020)
- [The Norm Must Go On: Dynamic Unsupervised Domain Adaptation by Normalization](https://mlsanity.com/paper/2112.00463/) (2021)
- [On Interaction Between Augmentations and Corruptions in Natural Corruption Robustness](https://mlsanity.com/paper/2102.11273/) (2021)
- [RelTR: Relation Transformer for Scene Graph Generation](https://mlsanity.com/paper/2201.11460/) (2022)
- [Normalization Techniques in Training DNNs: Methodology, Analysis and Application](https://mlsanity.com/paper/2009.12836/) (2020)
- [Bridging Knowledge Graphs to Generate Scene Graphs](https://mlsanity.com/paper/2001.02314/) (2020)
- [Attentive Relational Networks for Mapping Images to Scene Graphs](https://mlsanity.com/paper/1811.10696/) (2018)
- [On the effectiveness of adversarial training against common corruptions](https://mlsanity.com/paper/2103.02325/) (2021)
- [Back to the Source: Diffusion-Driven Test-Time Adaptation](https://mlsanity.com/paper/2207.03442/) (2022)
- [Stacked Hybrid-Attention and Group Collaborative Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2203.09811/) (2022)

## Built on by (most cited first, 3 of 3)

- [Chain-of-Evidence Multimodal Reasoning for Few-shot Temporal Action Localization](https://mlsanity.com/paper/2504.13460/) (2025)
- [Global-Local Monte Carlo Tree Search in Vision-Language Models for Text-to-3D Indoor Scene Generation](https://mlsanity.com/paper/2606.06002/) (2026)
- [Multi-Modal Scene Graph with Kolmogorov-Arnold Experts for Audio-Visual Question Answering](https://mlsanity.com/paper/2511.23304/) (2025)

## Abstract (arXiv)

In this paper, we propose Robo-SGG, a plug-and-play module for robust scene graph generation (SGG). Unlike standard SGG, the robust scene graph generation aims to perform inference on a diverse range of corrupted images, with the core challenge being the domain shift between the clean and corrupted images. Existing SGG methods suffer from degraded performance due to shifted visual features (e.g., corruption interference or occlusions). To obtain robust visual features, we leverage layout information, representing the global structure of an image, which is robust to domain shift, to enhance the robustness of SGG methods under corruption. Specifically, we employ Instance Normalization (IN) to alleviate the domain-specific variations and recover the robust structural features (i.e., the positional and semantic relationships among objects) by the proposed Layout-Oriented Restitution. Furthermore, under corrupted images, we introduce a Layout-Embedded Encoder (LEE) that adaptively fuses layout and visual features via a gating mechanism, enhancing the robustness of positional and semantic representations for objects and predicates. Note that our proposed Robo-SGG module is designed as a plug-and-play component, which can be easily integrated into any baseline SGG model. Extensive experiments demonstrate that by integrating the state-of-the-art method into our proposed Robo-SGG, we achieve relative improvements of 6.3%, 11.1%, and 8.0% in mR@50 for PredCls, SGCls, and SGDet tasks on the VG-C benchmark, respectively, and achieve new state-of-the-art performance in the corruption scene graph generation benchmark (VG-C and GQA-C). We will release our source code and model.
