# UI-E2I-Synth: Advancing GUI Grounding with Large-Scale Instruction Synthesis

arXiv: https://arxiv.org/abs/2504.11257 · HTML: https://mlsanity.com/paper/2504.11257/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 25 of its 37 references that are in the map.
- First posted on arXiv 15 Apr 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Synthetic data and self-improvement for LLMs / [Self-improving MLLMs and synthetic data](https://mlsanity.com/synth/self-improving-mllms-and-synthetic-data/)

## Builds on (most cited first, 25 of 25)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Self-Instruct: Aligning Language Models with Self-Generated Instructions](https://mlsanity.com/paper/2212.10560/) (2022)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [The FineWeb Datasets: Decanting the Web for the Finest Text Data at Scale](https://mlsanity.com/paper/2406.17557/) (2024)
- [WizardLM: Empowering large pre-trained language models to follow complex instructions](https://mlsanity.com/paper/2304.12244/) (2023)
- [Enhancing Chat Language Models by Scaling High-quality Instructional Conversations](https://mlsanity.com/paper/2305.14233/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Cognitive Architectures for Language Agents](https://mlsanity.com/paper/2309.02427/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V](https://mlsanity.com/paper/2310.11441/) (2023)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [NVLM: Open Frontier-Class Multimodal LLMs](https://mlsanity.com/paper/2409.11402/) (2024)
- [Widget Captioning: Generating Natural Language Description for Mobile User Interface Elements](https://mlsanity.com/paper/2010.04295/) (2020)
- [A Dataset for Interactive Vision-Language Navigation with Unknown Command Feasibility](https://mlsanity.com/paper/2202.02312/) (2022)
- [Reinforced UI Instruction Grounding: Towards a Generic UI Task Automation API](https://mlsanity.com/paper/2310.04716/) (2023)
- [Understanding Mobile GUI: from Pixel-Words to Screen-Sentences](https://mlsanity.com/paper/2105.11941/) (2021)

## Built on by (most cited first, 20 of 20)

- [MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents](https://mlsanity.com/paper/2507.19478/) (2025)
- [Large Language Models for Planning: A Comprehensive and Systematic Survey](https://mlsanity.com/paper/2505.19683/) (2025)
- [InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimization](https://mlsanity.com/paper/2508.05731/) (2025)
- [InfiniteWeb: Scalable Web Environment Synthesis for GUI Agent Training](https://mlsanity.com/paper/2601.04126/) (2026)
- [Phi-Ground Tech Report: Advancing Perception in GUI Grounding](https://mlsanity.com/paper/2507.23779/) (2025)
- [UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning](https://mlsanity.com/paper/2510.20286/) (2025)
- [V2P: Visual Attention Calibration for GUI Grounding via Background Suppression and Center Peaking](https://mlsanity.com/paper/2508.13634/) (2025)
- [AndroidControl-Curated: Revealing the True Potential of GUI Agents through Benchmark Purification](https://mlsanity.com/paper/2510.18488/) (2025)
- [ProactiveMobile: A Comprehensive Benchmark for Boosting Proactive Intelligence on Mobile Devices](https://mlsanity.com/paper/2602.21858/) (2026)
- [GUI-GenBench: Evaluating Image Generation Models as Interactive GUI Environments](https://mlsanity.com/paper/2602.09007/) (2026)
- [Measure Twice, Click Once: Co-evolving Proposer and Visual Critic via Reinforcement Learning for GUI Grounding](https://mlsanity.com/paper/2604.21268/) (2026)
- [What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning](https://mlsanity.com/paper/2604.06995/) (2026)
- [Enhancing Trustworthy GUI Grounding via Self-Critiqued Reinforcement Learning](https://mlsanity.com/paper/2510.27266/) (2025)
- [MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elements](https://mlsanity.com/paper/2511.13087/) (2025)
- [GUI-CEval: A Hierarchical and Comprehensive Chinese Benchmark for Mobile GUI Agents](https://mlsanity.com/paper/2603.15039/) (2026)
- [How Auxiliary Reasoning Unleashes GUI Grounding in VLMs](https://mlsanity.com/paper/2509.11548/) (2025)
- [GUIrilla: A Scalable Framework for Automated Desktop UI Exploration](https://mlsanity.com/paper/2510.16051/) (2025)
- [UI-Evol: Automatic Knowledge Evolving for Computer Use Agents](https://mlsanity.com/paper/2505.21964/) (2025)
- [GAIR: GUI Automation via Information-Joint Reasoning and Group Reflection](https://mlsanity.com/paper/2512.09396/) (2025)
- [V2P: Visual Attention Calibration for GUI Grounding via Background Suppression and Center Peaking](https://mlsanity.com/paper/2601.06899/) (2026)

## Abstract (arXiv)

Recent advancements in Large Vision-Language Models are accelerating the development of Graphical User Interface (GUI) agents that utilize human-like vision perception capabilities to enhance productivity on digital devices. Compared to approaches predicated on GUI metadata, which are platform-dependent and vulnerable to implementation variations, vision-based approaches offer broader applicability. In this vision-based paradigm, the GUI instruction grounding, which maps user instruction to the location of corresponding element on the given screenshot, remains a critical challenge, particularly due to limited public training dataset and resource-intensive manual instruction data annotation. In this paper, we delve into unexplored challenges in this task including element-to-screen ratio, unbalanced element type, and implicit instruction. To address these challenges, we introduce a large-scale data synthesis pipeline UI-E2I-Synth for generating varying complex instruction datasets using GPT-4o instead of human annotators. Furthermore, we propose a new GUI instruction grounding benchmark UI-I2E-Bench, which is designed to address the limitations of existing benchmarks by incorporating diverse annotation aspects. Our model, trained on the synthesized data, achieves superior performance in GUI instruction grounding, demonstrating the advancements of proposed data synthesis pipeline. The proposed benchmark, accompanied by extensive analyses, provides practical insights for future research in GUI grounding. We will release corresponding artifacts at https://microsoft.github.io/FIVE-UI-Evol/ .
