# Spectral Normalization for Lipschitz-Constrained Policies on Learning Humanoid Locomotion

arXiv: https://arxiv.org/abs/2504.08246 · HTML: https://mlsanity.com/paper/2504.08246/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 22 of its 25 references that are in the map.
- First posted on arXiv 11 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 22 of 22)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning](https://mlsanity.com/paper/2406.08858/) (2024)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [Spectral Norm Regularization for Improving the Generalizability of Deep Learning](https://mlsanity.com/paper/1705.10941/) (2017)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [Sim-to-Real Learning of All Common Bipedal Gaits via Periodic Reward Composition](https://mlsanity.com/paper/2011.01387/) (2020)
- [Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robots](https://mlsanity.com/paper/2111.01674/) (2021)
- [Visual Whole-Body Control for Legged Loco-Manipulation](https://mlsanity.com/paper/2403.16967/) (2024)
- [Adapting Rapid Motor Adaptation for Bipedal Robots](https://mlsanity.com/paper/2205.15299/) (2022)
- [Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer](https://mlsanity.com/paper/2404.05695/) (2024)
- [Not Only Rewards But Also Constraints: Applications on Legged Robot Locomotion](https://mlsanity.com/paper/2308.12517/) (2023)
- [HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitation](https://mlsanity.com/paper/2309.14225/) (2023)
- [Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies](https://mlsanity.com/paper/2410.11825/) (2024)
- [Torque-based Deep Reinforcement Learning for Task-and-Robot Agnostic Learning on Bipedal Robots Using Sim-to-Real Transfer](https://mlsanity.com/paper/2304.09434/) (2023)
- [Sim-to-Real Transfer for Quadrupedal Locomotion via Terrain Transformer](https://mlsanity.com/paper/2212.07740/) (2022)
- [Sim-to-Real Learning of Footstep-Constrained Bipedal Dynamic Walking](https://mlsanity.com/paper/2203.07589/) (2022)
- [A Learning Framework for Diverse Legged Robot Locomotion Using Barrier-Based Style Rewards](https://mlsanity.com/paper/2409.15780/) (2024)

## Built on by (most cited first, 3 of 3)

- [Implicit Constraint-Aware Off-Policy Correction for Offline Reinforcement Learning](https://mlsanity.com/paper/2506.14058/) (2025)
- [Task-Specified Compliance Bounds for Humanoids via Lipschitz-Constrained Policies](https://mlsanity.com/paper/2603.16180/) (2026)
- [Smoothness as a Constraint for Stable Humanoid Locomotion](https://mlsanity.com/paper/2609.24552/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) has shown great potential in training agile and adaptable controllers for legged robots, enabling them to learn complex locomotion behaviors directly from experience. However, policies trained in simulation often fail to transfer to real-world robots due to unrealistic assumptions such as infinite actuator bandwidth and the absence of torque limits. These conditions allow policies to rely on abrupt, high-frequency torque changes, which are infeasible for real actuators with finite bandwidth. Traditional methods address this issue by penalizing aggressive motions through regularization rewards, such as joint velocities, accelerations, and energy consumption, but they require extensive hyperparameter tuning. Alternatively, Lipschitz-Constrained Policies (LCP) enforce finite bandwidth action control by penalizing policy gradients, but their reliance on gradient calculations introduces significant GPU memory overhead. To overcome this limitation, this work proposes Spectral Normalization (SN) as an efficient replacement for enforcing Lipschitz continuity. By constraining the spectral norm of network weights, SN effectively limits high-frequency policy fluctuations while significantly reducing GPU memory usage. Experimental evaluations in both simulation and real-world humanoid robot show that SN achieves performance comparable to gradient penalty methods while enabling more efficient parallel training.
