# Rethinking the Foundations for Continual Reinforcement Learning

arXiv: https://arxiv.org/abs/2504.08161 · HTML: https://mlsanity.com/paper/2504.08161/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 15 of its 28 references that are in the map.
- First posted on arXiv 10 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 15 of 15)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learning](https://mlsanity.com/paper/1503.04269/) (2015)
- [A Definition of Continual Reinforcement Learning](https://mlsanity.com/paper/2307.11046/) (2023)
- [Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent States](https://mlsanity.com/paper/2102.05261/) (2021)
- [Continual Learning as Computationally Constrained Reinforcement Learning](https://mlsanity.com/paper/2307.04345/) (2023)
- [Settling the Reward Hypothesis](https://mlsanity.com/paper/2212.10420/) (2022)
- [Hindsight and Sequential Rationality of Correlated Play](https://mlsanity.com/paper/2012.05874/) (2020)
- [Jelly Bean World: A Testbed for Never-Ending Learning](https://mlsanity.com/paper/2002.06306/) (2020)
- [The Alberta Plan for AI Research](https://mlsanity.com/paper/2208.11173/) (2022)
- [Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games](https://mlsanity.com/paper/2102.06973/) (2021)
- [Three Dogmas of Reinforcement Learning](https://mlsanity.com/paper/2407.10583/) (2024)
- [Policy Regret in Repeated Games](https://mlsanity.com/paper/1811.04127/) (2018)
- [The Partially Observable History Process](https://mlsanity.com/paper/2111.08102/) (2021)

## Built on by (most cited first, 15 of 15)

- [A Survey of Continual Reinforcement Learning](https://mlsanity.com/paper/2506.21872/) (2025)
- [Simple Recipe Works: Vision-Language-Action Models are Natural Continual Learners with Reinforcement Learning](https://mlsanity.com/paper/2603.11653/) (2026)
- [Sailing by the Stars: A Survey on Reward Models and Learning Strategies for Learning from Rewards](https://mlsanity.com/paper/2505.02686/) (2025)
- [Plasticity as the Mirror of Empowerment](https://mlsanity.com/paper/2505.10361/) (2025)
- [Beyond Static Models: An Evolving Framework for Continual Learning in Large Language Models across Training Stages](https://mlsanity.com/paper/2603.12658/) (2026)
- [Agent-centric learning: from external reward maximization to internal knowledge curation](https://mlsanity.com/paper/2507.22255/) (2025)
- [The challenge of hidden gifts in multi-agent reinforcement learning](https://mlsanity.com/paper/2505.20579/) (2025)
- [Curriculum-Adapted Robust Reinforcement Learning for UAV Deconfliction in Adversarial Environments](https://mlsanity.com/paper/2506.21129/) (2025)
- [Reinforcing the World's Edge: A Continual Learning Problem in the Multi-Agent-World Boundary](https://mlsanity.com/paper/2603.06813/) (2026)
- [Ergodicity in reinforcement learning](https://mlsanity.com/paper/2603.10895/) (2026)
- [Revisiting Adam for Streaming Reinforcement Learning](https://mlsanity.com/paper/2605.06764/) (2026)
- [Position: Deployed Reinforcement Learning should be Continual](https://mlsanity.com/paper/2606.04029/) (2026)
- [Darwin Mobile Agent: A Roadmap for Self-Evolution](https://mlsanity.com/paper/2606.20622/) (2026)
- [World Models in Pieces: Structural Certification for General Agents](https://mlsanity.com/paper/2606.24842/) (2026)
- [Efficient Exploration Is Enough](https://mlsanity.com/paper/2609.07575/) (2026)

## Abstract (arXiv)

In the traditional view of reinforcement learning, the agent's goal is to find an optimal policy that maximizes its expected sum of rewards. Once the agent finds this policy, the learning ends. This view contrasts with continual reinforcement learning, where learning does not end, and agents are expected to continually learn and adapt indefinitely. Despite the clear distinction between these two paradigms of learning, much of the progress in continual reinforcement learning has been shaped by foundations rooted in the traditional view of reinforcement learning. In this paper, we first examine whether the foundations of traditional reinforcement learning are suitable for the continual reinforcement learning paradigm. We identify four key pillars of the traditional reinforcement learning foundations that are antithetical to the goals of continual learning: the Markov decision process formalism, the focus on atemporal artifacts, the expected sum of rewards as an evaluation metric, and episodic benchmark environments that embrace the other three foundations. We then propose a new formalism that sheds the first and the third foundations and replaces them with the history process as a mathematical formalism and a new definition of deviation regret, adapted for continual learning, as an evaluation metric. Finally, we discuss possible approaches to shed the other two foundations.
