# Bridging Deep Reinforcement Learning and Motion Planning for Model-Free Navigation in Cluttered Environments

arXiv: https://arxiv.org/abs/2504.07283 · HTML: https://mlsanity.com/paper/2504.07283/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 34 of its 51 references that are in the map.
- First posted on arXiv 9 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 30 of 34)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Learning to Drive in a Day](https://mlsanity.com/paper/1807.00412/) (2018)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Emergence of Locomotion Behaviours in Rich Environments](https://mlsanity.com/paper/1707.02286/) (2017)
- [Learning High-Speed Flight in the Wild](https://mlsanity.com/paper/2110.05113/) (2021)
- [Motion Planning Networks](https://mlsanity.com/paper/1806.05767/) (2018)
- [Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Control](https://mlsanity.com/paper/2103.02142/) (2021)
- [PRM-RL: Long-range Robotic Navigation Tasks by Combining Reinforcement Learning and Sampling-based Planning](https://mlsanity.com/paper/1710.03937/) (2017)
- [Motion Planning and Control for Mobile Robot Navigation Using Machine Learning: a Survey](https://mlsanity.com/paper/2011.13112/) (2020)
- [Modular Deep Reinforcement Learning for Continuous Motion Planning with Temporal Logic](https://mlsanity.com/paper/2102.12855/) (2021)
- [LaMMA-P: Generalizable Multi-Agent Long-Horizon Task Allocation and Planning with LM-Driven PDDL Planner](https://mlsanity.com/paper/2409.20560/) (2024)
- [Learning Dynamics and Generalization in Reinforcement Learning](https://mlsanity.com/paper/2206.02126/) (2022)
- [Autonomous Robotic Reinforcement Learning with Asynchronous Human Feedback](https://mlsanity.com/paper/2310.20608/) (2023)
- [Overcoming Exploration: Deep Reinforcement Learning for Continuous Control in Cluttered Environments from Temporal Logic Specifications](https://mlsanity.com/paper/2201.12231/) (2022)
- [Cold Diffusion on the Replay Buffer: Learning to Plan from Known Good States](https://mlsanity.com/paper/2310.13914/) (2023)
- [SoNIC: Safe Social Navigation with Adaptive Conformal Inference and Constrained Reinforcement Learning](https://mlsanity.com/paper/2407.17460/) (2024)

## Built on by (most cited first, 1 of 1)

- [Towards Generalizable Safety in Crowd Navigation via Conformal Uncertainty Handling](https://mlsanity.com/paper/2508.05634/) (2025)

## Abstract (arXiv)

Deep Reinforcement Learning (DRL) has emerged as a powerful model-free paradigm for learning optimal policies. However, in navigation tasks with cluttered environments, DRL methods often suffer from insufficient exploration, especially under sparse rewards or complex dynamics with system disturbances. To address this challenge, we bridge general graph-based motion planning with DRL, enabling agents to explore cluttered spaces more effectively and achieve desired navigation performance. Specifically, we design a dense reward function grounded in a graph structure that spans the entire state space. This graph provides rich guidance, steering the agent toward optimal strategies. We validate our approach in challenging environments, demonstrating substantial improvements in exploration efficiency and task success rates.
