# FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution

arXiv: https://arxiv.org/abs/2504.07093 · HTML: https://mlsanity.com/paper/2504.07093/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 61 of its 72 references that are in the map.
- First posted on arXiv 9 Apr 2025.

## Builds on (most cited first, 30 of 61)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model](https://mlsanity.com/paper/2401.09417/) (2024)
- [MegaDepth: Learning Single-View Depth Prediction from Internet Photos](https://mlsanity.com/paper/1804.00607/) (2018)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image](https://mlsanity.com/paper/2403.12013/) (2024)
- [DeepMVS: Learning Multi-view Stereopsis](https://mlsanity.com/paper/1804.00650/) (2018)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)

## Built on by (most cited first, 14 of 14)

- [ViPE: Video Pose Engine for 3D Geometric Perception](https://mlsanity.com/paper/2508.10934/) (2025)
- [Vista4D: Video Reshooting with 4D Point Clouds](https://mlsanity.com/paper/2604.21915/) (2026)
- [Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation](https://mlsanity.com/paper/2512.23705/) (2025)
- [DVD: Deterministic Video Depth Estimation with Generative Priors](https://mlsanity.com/paper/2603.12250/) (2026)
- [DAGE: Dual-Stream Architecture for Efficient and Fine-Grained Geometry Estimation](https://mlsanity.com/paper/2603.03744/) (2026)
- [Stabilizing Streaming Video Geometry via Dynamic Feature Normalization](https://mlsanity.com/paper/2605.25308/) (2026)
- [Towards Consistent Video Geometry Estimation](https://mlsanity.com/paper/2605.30060/) (2026)
- [EndoStreamDepth: Temporally Consistent Monocular Depth Estimation for Endoscopic Video Streams](https://mlsanity.com/paper/2512.18159/) (2025)
- [StableDPT: Temporal Stable Monocular Video Depth Estimation](https://mlsanity.com/paper/2601.02793/) (2026)
- [Pixel-Perfect Visual Geometry Estimation](https://mlsanity.com/paper/2601.05246/) (2026)
- [Online Video Depth Anything: Temporally-Consistent Depth Prediction with Low Memory Consumption](https://mlsanity.com/paper/2510.09182/) (2025)
- [AsyncMDE: Real-Time Monocular Depth Estimation via Asynchronous Spatial Memory](https://mlsanity.com/paper/2603.10438/) (2026)
- [GemDepth: Geometry-Embedded Features for 3D-Consistent Video Depth](https://mlsanity.com/paper/2605.10525/) (2026)
- [Monocular Depth Estimation from a Single Image: Progress and Opportunities](https://mlsanity.com/paper/2609.01172/) (2026)

## Abstract (arXiv)

A versatile video depth estimation model should (1) be accurate and consistent across frames, (2) produce high-resolution depth maps, and (3) support real-time streaming. We propose FlashDepth, a method that satisfies all three requirements, performing depth estimation on a 2044x1148 streaming video at 24 FPS. We show that, with careful modifications to pretrained single-image depth models, these capabilities are enabled with relatively little data and training. We evaluate our approach across multiple unseen datasets against state-of-the-art depth models, and find that ours outperforms them in terms of boundary sharpness and speed by a significant margin, while maintaining competitive accuracy. We hope our model will enable various applications that require high-resolution depth, such as video editing, and online decision-making, such as robotics. We release all code and model weights at https://github.com/Eyeline-Research/FlashDepth
