# HGMamba: Enhancing 3D Human Pose Estimation with a HyperGCN-Mamba Network

arXiv: https://arxiv.org/abs/2504.06638 · HTML: https://mlsanity.com/paper/2504.06638/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba).
- Builds on 35 of its 50 references that are in the map.
- First posted on arXiv 9 Apr 2025.

## Placed in

- State-space sequence models (S4, Mamba) / [Video, motion and generative Mamba models](https://mlsanity.com/ssm/video-motion-and-generative-mamba-models/)

## Builds on (most cited first, 30 of 35)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [ShuffleNet: An Extremely Efficient Convolutional Neural Network for Mobile Devices](https://mlsanity.com/paper/1707.01083/) (2017)
- [Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model](https://mlsanity.com/paper/2401.09417/) (2024)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Hypergraph Neural Networks](https://mlsanity.com/paper/1809.09401/) (2018)
- [On the Parameterization and Initialization of Diagonal State Space Models](https://mlsanity.com/paper/2206.11893/) (2022)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [Diagonal State Spaces are as Effective as Structured State Spaces](https://mlsanity.com/paper/2203.14343/) (2022)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2107.12213/) (2021)
- [Long Range Language Modeling via Gated State Spaces](https://mlsanity.com/paper/2206.13947/) (2022)
- [Hypergraph Convolution and Hypergraph Attention](https://mlsanity.com/paper/1901.08150/) (2019)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.12707/) (2021)
- [Shuffle Transformer: Rethinking Spatial Shuffle for Vision Transformer](https://mlsanity.com/paper/2106.03650/) (2021)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.14304/) (2021)
- [PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation](https://mlsanity.com/paper/2303.17472/) (2023)
- [P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2203.07628/) (2022)
- [YOLO-Pose: Enhancing YOLO for Multi Person Pose Estimation Using Object Keypoint Similarity Loss](https://mlsanity.com/paper/2204.06806/) (2022)
- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [Conditional Directed Graph Convolution for 3D Human Pose Estimation](https://mlsanity.com/paper/2107.07797/) (2021)

## Built on by (most cited first, 4 of 4)

- [Mamba-Driven Topology Fusion for Monocular 3D Human Pose Estimation](https://mlsanity.com/paper/2505.20611/) (2025)
- [Motion-Adaptive Multi-Scale Temporal Modelling with Skeleton-Constrained Spatial Graphs for Efficient 3D Human Pose Estimation](https://mlsanity.com/paper/2604.03652/) (2026)
- [SasMamba: A Lightweight Structure-Aware Stride State Space Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2511.08872/) (2025)
- [L2A: Learning to Accumulate Pose History for Accurate 3D Human Pose Estimation](https://mlsanity.com/paper/2605.08806/) (2026)

## Abstract (arXiv)

3D human pose lifting is a promising research area that leverages estimated and ground-truth 2D human pose data for training. While existing approaches primarily aim to enhance the performance of estimated 2D poses, they often struggle when applied to ground-truth 2D pose data. We observe that achieving accurate 3D pose reconstruction from ground-truth 2D poses requires precise modeling of local pose structures, alongside the ability to extract robust global spatio-temporal features. To address these challenges, we propose a novel Hyper-GCN and Shuffle Mamba (HGMamba) block, which processes input data through two parallel streams: Hyper-GCN and Shuffle-Mamba. The Hyper-GCN stream models the human body structure as hypergraphs with varying levels of granularity to effectively capture local joint dependencies. Meanwhile, the Shuffle Mamba stream leverages a state space model to perform spatio-temporal scanning across all joints, enabling the establishment of global dependencies. By adaptively fusing these two representations, HGMamba achieves strong global feature modeling while excelling at local structure modeling. We stack multiple HGMamba blocks to create three variants of our model, allowing users to select the most suitable configuration based on the desired speed-accuracy trade-off. Extensive evaluations on the Human3.6M and MPI-INF-3DHP benchmark datasets demonstrate the effectiveness of our approach. HGMamba-B achieves state-of-the-art results, with P1 errors of 38.65 mm and 14.33 mm on the respective datasets. Code and models are available: https://github.com/HuCui2022/HGMamba
