# Exploiting Temporal Audio-Visual Correlation Embedding for Audio-Driven One-Shot Talking Head Animation

arXiv: https://arxiv.org/abs/2504.05746 · HTML: https://mlsanity.com/paper/2504.05746/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 49 references that are in the map.
- First posted on arXiv 8 Apr 2025.

## Builds on (most cited first, 30 of 32)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [Thin-Plate Spline Motion Model for Image Animation](https://mlsanity.com/paper/2203.14367/) (2022)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [Face Alignment in Full Pose Range: A 3D Total Solution](https://mlsanity.com/paper/1804.01005/) (2018)
- [HeadGAN: One-shot Neural Head Synthesis and Editing](https://mlsanity.com/paper/2012.08261/) (2020)
- [One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learning](https://mlsanity.com/paper/2112.02749/) (2021)
- [LipSync3D: Data-Efficient Learning of Personalized 3D Talking Faces from Video using Pose and Lighting Normalization](https://mlsanity.com/paper/2106.04185/) (2021)
- [HyperReenact: One-Shot Reenactment via Jointly Learning to Refine and Retarget Faces](https://mlsanity.com/paper/2307.10797/) (2023)
- [Speech Driven Talking Face Generation from a Single Image and an Emotion Condition](https://mlsanity.com/paper/2008.03592/) (2020)
- [Head2Head++: Deep Facial Attributes Re-Targeting](https://mlsanity.com/paper/2006.10199/) (2020)
- [Audio-Driven Talking Face Video Generation with Dynamic Convolution Kernels](https://mlsanity.com/paper/2201.05986/) (2022)
- [Heterogeneous Semantic Transfer for Multi-label Recognition with Partial Labels](https://mlsanity.com/paper/2205.11131/) (2022)
- [AnyoneNet: Synchronized Speech and Talking Head Generation for Arbitrary Person](https://mlsanity.com/paper/2108.04325/) (2021)

## Built on by (most cited first, 4 of 4)

- [Neural Scene Designer: Self-Styled Semantic Image Manipulation](https://mlsanity.com/paper/2509.01405/) (2025)
- [Geometry-Editable and Appearance-Preserving Object Compositon](https://mlsanity.com/paper/2505.20914/) (2025)
- [Neural Clothing Tryer: Customized Virtual Try-On via Semantic Enhancement and Controlling Diffusion Model](https://mlsanity.com/paper/2601.22838/) (2026)
- [Personalized Cross-Modal Emotional Correlation Learning for Speech-Preserving Facial Expression Manipulation](https://mlsanity.com/paper/2604.25255/) (2026)

## Abstract (arXiv)

The paramount challenge in audio-driven One-shot Talking Head Animation (ADOS-THA) lies in capturing subtle imperceptible changes between adjacent video frames. Inherently, the temporal relationship of adjacent audio clips is highly correlated with that of the corresponding adjacent video frames, offering supplementary information that can be pivotal for guiding and supervising talking head animations. In this work, we propose to learn audio-visual correlations and integrate the correlations to help enhance feature representation and regularize final generation by a novel Temporal Audio-Visual Correlation Embedding (TAVCE) framework. Specifically, it first learns an audio-visual temporal correlation metric, ensuring the temporal audio relationships of adjacent clips are aligned with the temporal visual relationships of corresponding adjacent video frames. Since the temporal audio relationship contains aligned information about the visual frame, we first integrate it to guide learning more representative features via a simple yet effective channel attention mechanism. During training, we also use the alignment correlations as an additional objective to supervise generating visual frames. We conduct extensive experiments on several publicly available benchmarks (i.e., HDTF, LRW, VoxCeleb1, and VoxCeleb2) to demonstrate its superiority over existing leading algorithms.
