# Time-adaptive Video Frame Interpolation based on Residual Diffusion

arXiv: https://arxiv.org/abs/2504.05402 · HTML: https://mlsanity.com/paper/2504.05402/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 32 references that are in the map.
- First posted on arXiv 7 Apr 2025.

## Builds on (most cited first, 29 of 29)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [MaxViT: Multi-Axis Vision Transformer](https://mlsanity.com/paper/2204.01697/) (2022)
- [ResShift: Efficient Diffusion Model for Image Super-resolution by Residual Shifting](https://mlsanity.com/paper/2307.12348/) (2023)
- [Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation](https://mlsanity.com/paper/1712.00080/) (2017)
- [Softmax Splatting for Video Frame Interpolation](https://mlsanity.com/paper/2003.05534/) (2020)
- [Depth-Aware Video Frame Interpolation](https://mlsanity.com/paper/1904.00830/) (2019)
- [Video Frame Interpolation via Adaptive Separable Convolution](https://mlsanity.com/paper/1708.01692/) (2017)
- [Video Frame Synthesis using Deep Voxel Flow](https://mlsanity.com/paper/1702.02463/) (2017)
- [Video Frame Interpolation via Adaptive Convolution](https://mlsanity.com/paper/1703.07514/) (2017)
- [Asymmetric Bilateral Motion Estimation for Video Frame Interpolation](https://mlsanity.com/paper/2108.06815/) (2021)
- [LDMVFI: Video Frame Interpolation with Latent Diffusion Models](https://mlsanity.com/paper/2303.09508/) (2023)
- [Video Interpolation with Diffusion Models](https://mlsanity.com/paper/2404.01203/) (2024)
- [Deep Animation Video Interpolation in the Wild](https://mlsanity.com/paper/2104.02495/) (2021)
- [PhaseNet for Video Frame Interpolation](https://mlsanity.com/paper/1804.00884/) (2018)
- [FloLPIPS: A Bespoke Video Quality Metric for Frame Interpoation](https://mlsanity.com/paper/2207.08119/) (2022)
- [Improving the Perceptual Quality of 2D Animation Interpolation](https://mlsanity.com/paper/2111.12792/) (2021)
- [Frame Interpolation with Multi-Scale Deep Loss Functions and Generative Adversarial Networks](https://mlsanity.com/paper/1711.06045/) (2017)
- [Long-Term Video Interpolation with Bidirectional Predictive Network](https://mlsanity.com/paper/1706.03947/) (2017)

## Built on by (most cited first, 2 of 2)

- [AceVFI: A Comprehensive Survey of Advances in Video Frame Interpolation](https://mlsanity.com/paper/2506.01061/) (2025)
- [Low-Bitrate Video Compression through Semantic-Conditioned Diffusion](https://mlsanity.com/paper/2512.00408/) (2025)

## Abstract (arXiv)

In this work, we propose a new diffusion-based method for video frame interpolation (VFI), in the context of traditional hand-made animation. We introduce three main contributions: The first is that we explicitly handle the interpolation time in our model, which we also re-estimate during the training process, to cope with the particularly large variations observed in the animation domain, compared to natural videos; The second is that we adapt and generalize a diffusion scheme called ResShift recently proposed in the super-resolution community to VFI, which allows us to perform a very low number of diffusion steps (in the order of 10) to produce our estimates; The third is that we leverage the stochastic nature of the diffusion process to provide a pixel-wise estimate of the uncertainty on the interpolated frame, which could be useful to anticipate where the model may be wrong. We provide extensive comparisons with respect to state-of-the-art models and show that our model outperforms these models on animation videos. Our code is available at https://github.com/VicFonch/Multi-Input-Resshift-Diffusion-VFI.
