# Interactive Explanations for Reinforcement-Learning Agents

arXiv: https://arxiv.org/abs/2504.05393 · HTML: https://mlsanity.com/paper/2504.05393/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Interpretable and logic-guided RL, one of 15 directions in Deep reinforcement learning methods.
- Builds on 34 of its 88 references that are in the map.
- First posted on arXiv 7 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [Interpretable and logic-guided RL](https://mlsanity.com/deeprl/interpretable-and-logic-guided-rl/)

## Builds on (most cited first, 30 of 34)

- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Interpretability Beyond Feature Attribution: Quantitative Testing with Concept Activation Vectors (TCAV)](https://mlsanity.com/paper/1711.11279/) (2017)
- [Explanation in Artificial Intelligence: Insights from the Social Sciences](https://mlsanity.com/paper/1706.07269/) (2017)
- [MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement Learning](https://mlsanity.com/paper/2109.12674/) (2021)
- [Metrics for Explainable AI: Challenges and Prospects](https://mlsanity.com/paper/1812.04608/) (2018)
- [Explainable Reinforcement Learning Through a Causal Lens](https://mlsanity.com/paper/1905.10958/) (2019)
- [Counterfactual Explanations and Algorithmic Recourses for Machine Learning: A Review](https://mlsanity.com/paper/2010.10596/) (2020)
- [Visualizing and Understanding Atari Agents](https://mlsanity.com/paper/1711.00138/) (2017)
- [Acquisition of Chess Knowledge in AlphaZero](https://mlsanity.com/paper/2111.09259/) (2021)
- [SMARTS: Scalable Multi-Agent Reinforcement Learning Training School for Autonomous Driving](https://mlsanity.com/paper/2010.09776/) (2020)
- [Hierarchical and Interpretable Skill Acquisition in Multi-task Reinforcement Learning](https://mlsanity.com/paper/1712.07294/) (2017)
- [The Bayesian Case Model: A Generative Approach for Case-Based Reasoning and Prototype Classification](https://mlsanity.com/paper/1503.01161/) (2015)
- [An Evaluation of the Human-Interpretability of Explanation](https://mlsanity.com/paper/1902.00006/) (2019)
- [Toward Interpretable Deep Reinforcement Learning with Linear Model U-Trees](https://mlsanity.com/paper/1807.05887/) (2018)
- [Interestingness Elements for Explainable Reinforcement Learning: Understanding Agents' Capabilities and Limitations](https://mlsanity.com/paper/1912.09007/) (2019)
- [Establishing Appropriate Trust via Critical States](https://mlsanity.com/paper/1810.08174/) (2018)
- [Towards Formal XAI: Formally Approximate Minimal Explanations of Neural Networks](https://mlsanity.com/paper/2210.13915/) (2022)
- [Interpretable Off-Policy Evaluation in Reinforcement Learning by Highlighting Influential Transitions](https://mlsanity.com/paper/2002.03478/) (2020)
- [A Survey on Interactive Reinforcement Learning: Design Principles and Open Challenges](https://mlsanity.com/paper/2105.12949/) (2021)
- [Generation of Policy-Level Explanations for Reinforcement Learning](https://mlsanity.com/paper/1905.12044/) (2019)
- [Enabling Robots to Communicate their Objectives](https://mlsanity.com/paper/1702.03465/) (2017)
- [Dot-to-Dot: Explainable Hierarchical Reinforcement Learning for Robotic Manipulation](https://mlsanity.com/paper/1904.06703/) (2019)
- [Local and Global Explanations of Agent Behavior: Integrating Strategy Summaries with Saliency Maps](https://mlsanity.com/paper/2005.08874/) (2020)
- [Exploring Computational User Models for Agent Policy Summarization](https://mlsanity.com/paper/1905.13271/) (2019)
- [Explainable Reinforcement Learning for Broad-XAI: A Conceptual Framework and Survey](https://mlsanity.com/paper/2108.09003/) (2021)
- [Particle Swarm Optimization for Generating Interpretable Fuzzy Reinforcement Learning Policies](https://mlsanity.com/paper/1610.05984/) (2016)
- [Finding and Visualizing Weaknesses of Deep Reinforcement Learning Agents](https://mlsanity.com/paper/1904.01318/) (2019)
- [Explaining Reinforcement Learning Agents Through Counterfactual Action Outcomes](https://mlsanity.com/paper/2312.11118/) (2023)
- [From Verification to Causality-based Explications](https://mlsanity.com/paper/2105.09533/) (2021)
- [Formal Methods with a Touch of Magic](https://mlsanity.com/paper/2005.12175/) (2020)

## Built on by (most cited first, 2 of 2)

- [BXRL: Behavior-Explainable Reinforcement Learning](https://mlsanity.com/paper/2603.23738/) (2026)
- [Evaluating RL Explainability Methods by How Much They Help Fix Bugs in Agents](https://mlsanity.com/paper/2608.17524/) (2026)

## Abstract (arXiv)

As reinforcement learning methods increasingly amass accomplishments, the need for comprehending their solutions becomes more crucial. Most explainable reinforcement learning (XRL) methods generate a static explanation depicting their developers' intuition of what should be explained and how. In contrast, literature from the social sciences proposes that meaningful explanations are structured as a dialog between the explainer and the explainee, suggesting a more active role for the user and her communication with the agent. In this paper, we present ASQ-IT -- an interactive explanation system that presents video clips of the agent acting in its environment based on queries given by the user that describe temporal properties of behaviors of interest. Our approach is based on formal methods: queries in ASQ-IT's user interface map to a fragment of Linear Temporal Logic over finite traces (LTLf), which we developed, and our algorithm for query processing is based on automata theory. User studies show that end-users can understand and formulate queries in ASQ-IT and that using ASQ-IT assists users in identifying faulty agent behaviors.
