# Enhanced Penalty-based Bidirectional Reinforcement Learning Algorithms

arXiv: https://arxiv.org/abs/2504.03163 · HTML: https://mlsanity.com/paper/2504.03163/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 10 of its 12 references that are in the map.
- First posted on arXiv 4 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 10 of 10)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [Principled Penalty-based Methods for Bilevel Reinforcement Learning and RLHF](https://mlsanity.com/paper/2402.06886/) (2024)
- [Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learning](https://mlsanity.com/paper/2405.03379/) (2024)
- [Large-scale Pretraining for Neural Machine Translation with Tens of Billions of Sentence Pairs](https://mlsanity.com/paper/1909.11861/) (2019)

## Abstract (arXiv)

This research focuses on enhancing reinforcement learning (RL) algorithms by integrating penalty functions to guide agents in avoiding unwanted actions while optimizing rewards. The goal is to improve the learning process by ensuring that agents learn not only suitable actions but also which actions to avoid. Additionally, we reintroduce a bidirectional learning approach that enables agents to learn from both initial and terminal states, thereby improving speed and robustness in complex environments. Our proposed Penalty-Based Bidirectional methodology is tested against Mani skill benchmark environments, demonstrating an optimality improvement of success rate of approximately 4% compared to existing RL implementations. The findings indicate that this integrated strategy enhances policy learning, adaptability, and overall performance in challenging scenarios
