# How I Warped Your Noise: a Temporally-Correlated Noise Prior for Diffusion Models

arXiv: https://arxiv.org/abs/2504.03072 · HTML: https://mlsanity.com/paper/2504.03072/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion foundations and sampling, one of 14 directions in Diffusion models.
- Builds on 47 of its 60 references that are in the map.
- First posted on arXiv 3 Apr 2025.

## Placed in

- Diffusion models / [Diffusion foundations and sampling](https://mlsanity.com/diffusion/diffusion-foundations-and-sampling/)

## Builds on (most cited first, 30 of 47)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loop](https://mlsanity.com/paper/1506.03365/) (2015)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [Improved Precision and Recall Metric for Assessing Generative Models](https://mlsanity.com/paper/1904.06991/) (2019)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Tackling the Generative Learning Trilemma with Denoising Diffusion GANs](https://mlsanity.com/paper/2112.07804/) (2021)
- [Improving Diffusion Models for Inverse Problems using Manifold Constraints](https://mlsanity.com/paper/2206.00941/) (2022)
- [Zero-shot Image-to-Image Translation](https://mlsanity.com/paper/2302.03027/) (2023)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)

## Built on by (most cited first, 30 of 32)

- [NewtonGen: Physics-Consistent and Controllable Text-to-Video Generation via Neural Newtonian Dynamics](https://mlsanity.com/paper/2509.21309/) (2025)
- [Time Blindness: Why Video-Language Models Can't See What Humans Can?](https://mlsanity.com/paper/2505.24867/) (2025)
- [BulletTime: Decoupled Control of Time and Camera Pose for Video Generation](https://mlsanity.com/paper/2512.05076/) (2025)
- [Elucidated Rolling Diffusion Models for Probabilistic Forecasting of Complex Dynamics](https://mlsanity.com/paper/2506.20024/) (2025)
- [LookingGlass: Generative Anamorphoses via Laplacian Pyramid Warping](https://mlsanity.com/paper/2504.08902/) (2025)
- [On Equivariance and Fast Sampling in Video Diffusion Models Trained with Warped Noise](https://mlsanity.com/paper/2504.09789/) (2025)
- [Taming Flow-based I2V Models for Creative Video Editing](https://mlsanity.com/paper/2509.21917/) (2025)
- [AutoRefiner: Improving Autoregressive Video Diffusion Models via Reflective Refinement Over the Stochastic Sampling Path](https://mlsanity.com/paper/2512.11203/) (2025)
- [CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping](https://mlsanity.com/paper/2605.30774/) (2026)
- [Inference-Time Scaling for Joint Audio-Video Generation](https://mlsanity.com/paper/2606.03183/) (2026)
- [STeP: A Framework for Solving Scientific Video Inverse Problems with Spatiotemporal Diffusion Priors](https://mlsanity.com/paper/2504.07549/) (2025)
- [InstantViR: Real-Time Video Inverse Problem Solver with Distilled Diffusion Prior](https://mlsanity.com/paper/2511.14208/) (2025)
- [Time-Correlated Video Bridge Matching](https://mlsanity.com/paper/2510.12453/) (2025)
- [Preference Score Distillation: Leveraging 2D Rewards to Align Text-to-3D Generation with Human Preference](https://mlsanity.com/paper/2603.01594/) (2026)
- [Variational Trajectory Optimization of Anisotropic Diffusion Schedules](https://mlsanity.com/paper/2602.19512/) (2026)
- [Generative Phomosaic with Structure-Aligned and Personalized Diffusion](https://mlsanity.com/paper/2604.06989/) (2026)
- [SpecLoR: Spectral Lookahead Rectification for Motion-Coherent Text-to-Video Generation](https://mlsanity.com/paper/2606.11969/) (2026)
- [NeoMap: Training-free Novel-View Synthesis from Single Images and Videos](https://mlsanity.com/paper/2607.01962/) (2026)
- [Track the Noise, Move the World:3D-Grounded Motion-Consistent Noise for Controllable Video Generation](https://mlsanity.com/paper/2607.02798/) (2026)
- [JoLT: Joint Latent Trajectories for Context-Guided High-Resolution Tiled Generation](https://mlsanity.com/paper/2608.15395/) (2026)
- [Spatially-Grounded Flow Matching: Structured Source Distributions for Image Generation](https://mlsanity.com/paper/2608.15452/) (2026)
- [PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization](https://mlsanity.com/paper/2505.22616/) (2025)
- [Region-Adaptive Generative Compression with Spatially Varying Diffusion Models](https://mlsanity.com/paper/2604.01122/) (2026)
- [HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation](https://mlsanity.com/paper/2604.05961/) (2026)
- [FlowPalm: Optical Flow Driven Non-Rigid Deformation for Geometrically Diverse Palmprint Generation](https://mlsanity.com/paper/2604.09989/) (2026)
- [Accelerating Video Inverse Problem Solvers with Autoregressive Diffusion Models](https://mlsanity.com/paper/2605.20624/) (2026)
- [CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration](https://mlsanity.com/paper/2605.22996/) (2026)
- [Phi-Noise: Training-Free Temporal Video Conditioning via Phase-Based Noise Manipulation](https://mlsanity.com/paper/2605.24509/) (2026)
- [4D Human-Scene Reconstruction from Low-Overlap Captures](https://mlsanity.com/paper/2607.09125/) (2026)
- [SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illumination](https://mlsanity.com/paper/2609.10363/) (2026)

## Abstract (arXiv)

Video editing and generation methods often rely on pre-trained image-based diffusion models. During the diffusion process, however, the reliance on rudimentary noise sampling techniques that do not preserve correlations present in subsequent frames of a video is detrimental to the quality of the results. This either produces high-frequency flickering, or texture-sticking artifacts that are not amenable to post-processing. With this in mind, we propose a novel method for preserving temporal correlations in a sequence of noise samples. This approach is materialized by a novel noise representation, dubbed int-noise (integral noise), that reinterprets individual noise samples as a continuously integrated noise field: pixel values do not represent discrete values, but are rather the integral of an underlying infinite-resolution noise over the pixel area. Additionally, we propose a carefully tailored transport method that uses int-noise to accurately advect noise samples over a sequence of frames, maximizing the correlation between different frames while also preserving the noise properties. Our results demonstrate that the proposed int-noise can be used for a variety of tasks, such as video restoration, surrogate rendering, and conditional video generation. See https://warpyournoise.github.io/ for video results.
