# VIP: Video Inpainting Pipeline for Real World Human Removal

arXiv: https://arxiv.org/abs/2504.03041 · HTML: https://mlsanity.com/paper/2504.03041/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 51 references that are in the map.
- First posted on arXiv 3 Apr 2025.

## Builds on (most cited first, 30 of 44)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Frozen in Time: A Joint Video and Image Encoder for End-to-End Retrieval](https://mlsanity.com/paper/2104.00650/) (2021)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://mlsanity.com/paper/2302.08113/) (2023)
- [YOLOv9: Learning What You Want to Learn Using Programmable Gradient Information](https://mlsanity.com/paper/2402.13616/) (2024)
- [Segment Anything in High Quality](https://mlsanity.com/paper/2306.01567/) (2023)
- [Faster Segment Anything: Towards Lightweight SAM for Mobile Applications](https://mlsanity.com/paper/2306.14289/) (2023)
- [Vision Transformer with Deformable Attention](https://mlsanity.com/paper/2201.00520/) (2022)
- [TinyViT: Fast Pretraining Distillation for Small Vision Transformers](https://mlsanity.com/paper/2207.10666/) (2022)
- [YouTube-VOS: Sequence-to-Sequence Video Object Segmentation](https://mlsanity.com/paper/1809.00461/) (2018)
- [MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidance](https://mlsanity.com/paper/2406.19680/) (2024)
- [ProPainter: Improving Propagation and Transformer for Video Inpainting](https://mlsanity.com/paper/2309.03897/) (2023)
- [Putting the Object Back into Video Object Segmentation](https://mlsanity.com/paper/2310.12982/) (2023)
- [EfficientSAM: Leveraged Masked Image Pretraining for Efficient Segment Anything](https://mlsanity.com/paper/2312.00863/) (2023)
- [Learning Joint Spatial-Temporal Transformations for Video Inpainting](https://mlsanity.com/paper/2007.10247/) (2020)
- [Learning Video Object Segmentation from Static Images](https://mlsanity.com/paper/1612.02646/) (2016)
- [A Survey on Deep Learning Technique for Video Segmentation](https://mlsanity.com/paper/2107.01153/) (2021)
- [Deep Flow-Guided Video Inpainting](https://mlsanity.com/paper/1905.02884/) (2019)
- [Towards An End-to-End Framework for Flow-Guided Video Inpainting](https://mlsanity.com/paper/2204.02663/) (2022)
- [Deep Video Inpainting](https://mlsanity.com/paper/1905.01639/) (2019)
- [Flow-edge Guided Video Completion](https://mlsanity.com/paper/2009.01835/) (2020)
- [FuseFormer: Fusing Fine-Grained Information in Transformers for Video Inpainting](https://mlsanity.com/paper/2109.02974/) (2021)
- [Free-form Video Inpainting with 3D Gated Convolution and Temporal PatchGAN](https://mlsanity.com/paper/1904.10247/) (2019)
- [Towards Open-ended Visual Quality Comparison](https://mlsanity.com/paper/2402.16641/) (2024)

## Built on by (most cited first, 1 of 1)

- [CLEAR: Context-Aware Learning with End-to-End Mask-Free Inference for Adaptive Video Subtitle Removal](https://mlsanity.com/paper/2603.21901/) (2026)

## Abstract (arXiv)

Inpainting for real-world human and pedestrian removal in high-resolution video clips presents significant challenges, particularly in achieving high-quality outcomes, ensuring temporal consistency, and managing complex object interactions that involve humans, their belongings, and their shadows. In this paper, we introduce VIP (Video Inpainting Pipeline), a novel promptless video inpainting framework for real-world human removal applications. VIP enhances a state-of-the-art text-to-video model with a motion module and employs a Variational Autoencoder (VAE) for progressive denoising in the latent space. Additionally, we implement an efficient human-and-belongings segmentation for precise mask generation. Sufficient experimental results demonstrate that VIP achieves superior temporal consistency and visual fidelity across diverse real-world scenarios, surpassing state-of-the-art methods on challenging datasets. Our key contributions include the development of the VIP pipeline, a reference frame integration technique, and the Dual-Fusion Latent Segment Refinement method, all of which address the complexities of inpainting in long, high-resolution video sequences.
