# Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems

arXiv: https://arxiv.org/abs/2504.02918 · HTML: https://mlsanity.com/paper/2504.02918/

## Key facts

- Cited by 48 papers in the map (data through 14 Oct 2026).
- Placed in Latent predictive world models, one of 11 directions in World models.
- Builds on 50 of its 61 references that are in the map.
- First posted on arXiv 3 Apr 2025.

## Placed in

- World models / [Latent predictive world models](https://mlsanity.com/wm/latent-predictive-world-models/)

## Builds on (most cited first, 30 of 50)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [Diffusion Models: A Comprehensive Survey of Methods and Applications](https://mlsanity.com/paper/2209.00796/) (2022)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Scientific Machine Learning through Physics-Informed Neural Networks: Where we are and What's next](https://mlsanity.com/paper/2201.05624/) (2022)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [MagicVideo: Efficient Video Generation With Latent Diffusion Models](https://mlsanity.com/paper/2211.11018/) (2022)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [Physics Informed Deep Learning (Part I): Data-driven Solutions of Nonlinear Partial Differential Equations](https://mlsanity.com/paper/1711.10561/) (2017)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)
- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [How Far is Video Generation from World Model: A Physical Law Perspective](https://mlsanity.com/paper/2411.02385/) (2024)

## Built on by (most cited first, 30 of 48)

- [Video models are zero-shot learners and reasoners](https://mlsanity.com/paper/2509.20328/) (2025)
- [Are Video Models Ready as Zero-Shot Reasoners? An Empirical Study with the MME-CoF Benchmark](https://mlsanity.com/paper/2510.26802/) (2025)
- [NewtonGen: Physics-Consistent and Controllable Text-to-Video Generation via Neural Newtonian Dynamics](https://mlsanity.com/paper/2509.21309/) (2025)
- ["PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models](https://mlsanity.com/paper/2507.13428/) (2025)
- [What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewards](https://mlsanity.com/paper/2512.00425/) (2025)
- [TRAVL: A Recipe for Making Video-Language Models Better Judges of Physics Implausibility](https://mlsanity.com/paper/2510.07550/) (2025)
- [LikePhys: Evaluating Intuitive Physics Understanding in Video Diffusion Models via Likelihood Preference](https://mlsanity.com/paper/2510.11512/) (2025)
- [Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning](https://mlsanity.com/paper/2603.19607/) (2026)
- [PhyGround: Benchmarking Physical Reasoning in Generative World Models](https://mlsanity.com/paper/2605.10806/) (2026)
- [ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models](https://mlsanity.com/paper/2605.08567/) (2026)
- [PhysInOne: Visual Physics Learning and Reasoning in One Suite](https://mlsanity.com/paper/2604.09415/) (2026)
- [Video Models Can Reason with Verifiable Rewards](https://mlsanity.com/paper/2605.15458/) (2026)
- [Physics-IQ Verified](https://mlsanity.com/paper/2606.18943/) (2026)
- [NovaPlan: Zero-Shot Long-Horizon Manipulation via Closed-Loop Video Language Planning](https://mlsanity.com/paper/2602.20119/) (2026)
- [Inferring Dynamic Physical Properties from Video Foundation Models](https://mlsanity.com/paper/2510.02311/) (2025)
- [SVBench: Evaluation of Video Generation Models on Social Reasoning](https://mlsanity.com/paper/2512.21507/) (2025)
- [Chain of Event-Centric Causal Thought for Physically Plausible Video Generation](https://mlsanity.com/paper/2603.09094/) (2026)
- [MASS: Motion-Aware Spatial-Temporal Grounding for Physics Reasoning and Comprehension in Vision-Language Models](https://mlsanity.com/paper/2511.18373/) (2025)
- [Objects in Generated Videos Are Slower Than They Appear: Models Suffer Sub-Earth Gravity and Don't Know Galileo's Principle...for now](https://mlsanity.com/paper/2512.02016/) (2025)
- [SeeU: Seeing the Unseen World via 4D Dynamics-aware Generation](https://mlsanity.com/paper/2512.03350/) (2025)
- [MME-CoF-Pro: Evaluating Reasoning Coherence in Video Generative Models with Text and Visual Hints](https://mlsanity.com/paper/2603.20194/) (2026)
- [A Definition and Roadmap for World Models](https://mlsanity.com/paper/2607.06401/) (2026)
- [TRAPSBench: Vision-Language Models Encode but Fail to Express Epistemic Restraint](https://mlsanity.com/paper/2608.13167/) (2026)
- [PhysAlign: Physics-Coherent Image-to-Video Generation through Feature and 3D Representation Alignment](https://mlsanity.com/paper/2603.13770/) (2026)
- [CRONOS: Benchmarking Counterfactual Physical Consistency in Video Models](https://mlsanity.com/paper/2605.23699/) (2026)
- [Latent State Design for World Models under Sufficiency Constraints](https://mlsanity.com/paper/2605.01694/) (2026)
- [MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation](https://mlsanity.com/paper/2601.00504/) (2026)
- [Benchmarking Single-Factor Physical Video-to-Audio Generation](https://mlsanity.com/paper/2605.30339/) (2026)
- [Physically Viable World Models: A Case for Query-Conditioned Embodied AI](https://mlsanity.com/paper/2605.30542/) (2026)
- [OptiWorld: Optimal Control for Video World Generation under Physical Constraints](https://mlsanity.com/paper/2606.00499/) (2026)

## Abstract (arXiv)

Recent advances in image and video generation raise hopes that these models possess world modeling capabilities-the ability to generate realistic, physically plausible videos. This could revolutionize applications in robotics, autonomous driving, and scientific simulation. However, before treating these models as world models, we must ask: Do they adhere to physical laws? Current evaluation methods rely on subjective judgments or trajectory matching, limiting their usage for physical reasoning estimation, where many generations could be physically plausible. Thus, we introduce Morpheus, one of the first physics-informed evaluation frameworks for measuring the ability of video generation models to comprehend Newtonian dynamics. Morpheus features 130 real-world videos capturing physical phenomena, guided by conservation laws. Using those as conditioning for video generation, we assess physical plausibility leveraging interpretable metrics evaluated with respect to infallible conservation laws known per physical setting, leveraging advances in physics-informed neural networks and vision-language foundation models. Importantly, Morpheus targets controlled Newtonian rigid-body settings to enable quantitative checks. Our findings reveal that even with advanced prompting and video conditioning, contemporary models struggle to encode physical principles despite generating aesthetically pleasing videos.
