# Antithetic Sampling for Top-k Shapley Identification

arXiv: https://arxiv.org/abs/2504.02019 · HTML: https://mlsanity.com/paper/2504.02019/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 35 references that are in the map.
- First posted on arXiv 2 Apr 2025.

## Builds on (most cited first, 15 of 15)

- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- [Data Shapley: Equitable Valuation of Data for Machine Learning](https://mlsanity.com/paper/1904.02868/) (2019)
- [Improving KernelSHAP: Practical Shapley Value Estimation via Linear Regression](https://mlsanity.com/paper/2012.01536/) (2020)
- [Algorithms to estimate Shapley value feature attributions](https://mlsanity.com/paper/2207.07605/) (2022)
- [Sampling Permutations for Shapley Value Estimation](https://mlsanity.com/paper/2104.12199/) (2021)
- [Neuron Shapley: Discovering the Responsible Neurons](https://mlsanity.com/paper/2002.09815/) (2020)
- [The Shapley Value in Machine Learning](https://mlsanity.com/paper/2202.05594/) (2022)
- [Bounding the Estimation Error of Sampling-based Shapley Value Approximation](https://mlsanity.com/paper/1306.4265/) (2013)
- [Approximating the Shapley Value without Marginal Contributions](https://mlsanity.com/paper/2302.00736/) (2023)
- [A Multilinear Sampling Algorithm to Estimate Shapley Values](https://mlsanity.com/paper/2010.12082/) (2020)
- [The Shapley Value of Classifiers in Ensemble Games](https://mlsanity.com/paper/2101.02153/) (2021)
- [Estimation of the Shapley value by ergodic sampling](https://mlsanity.com/paper/1906.05224/) (2019)
- [Stabilizing Estimates of Shapley Values with Control Variates](https://mlsanity.com/paper/2310.07672/) (2023)
- [SHAP@k:Efficient and Probably Approximately Correct (PAC) Identification of Top-k Features](https://mlsanity.com/paper/2307.04850/) (2023)
- [Shapley Value Approximation Based on k-Additive Games](https://mlsanity.com/paper/2502.04763/) (2025)

## Abstract (arXiv)

Additive feature explanations rely primarily on game-theoretic notions such as the Shapley value by viewing features as cooperating players. The Shapley value's popularity in and outside of explainable AI stems from its axiomatic uniqueness. However, its computational complexity severely limits practicability. Most works investigate the uniform approximation of all features' Shapley values, needlessly consuming samples for insignificant features. In contrast, identifying the k most important features can already be sufficiently insightful and yields the potential to leverage algorithmic opportunities connected to the field of multi-armed bandits. We propose Comparable Marginal Contributions Sampling (CMCS), a method for the top-k identification problem utilizing a new sampling scheme taking advantage of correlated observations. We conduct experiments to showcase the efficacy of our method in compared to competitive baselines. Our empirical findings reveal that estimation quality for the approximate-all problem does not necessarily transfer to top-k identification and vice versa.
