# Pro-DG: Procedural Diffusion Guidance for Architectural Facade Generation

arXiv: https://arxiv.org/abs/2504.01571 · HTML: https://mlsanity.com/paper/2504.01571/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 25 of its 50 references that are in the map.
- First posted on arXiv 2 Apr 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 25 of 25)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://mlsanity.com/paper/2302.08113/) (2023)
- [Training-Free Layout Control with Cross-Attention Guidance](https://mlsanity.com/paper/2304.03373/) (2023)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [SpaText: Spatio-Textual Representation for Controllable Image Generation](https://mlsanity.com/paper/2211.14305/) (2022)
- [OBJECT 3DIT: Language-guided 3D-aware Image Editing](https://mlsanity.com/paper/2307.11073/) (2023)
- [Diffusion Handles: Enabling 3D Edits for Diffusion Models by Lifting Activations to 3D](https://mlsanity.com/paper/2312.02190/) (2023)
- [VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors](https://mlsanity.com/paper/2503.01107/) (2025)
- [FaccAID: A Transformer Model for Neuro-Symbolic Facade Reconstruction](https://mlsanity.com/paper/2406.01829/) (2024)

## Built on by (most cited first, 3 of 3)

- [HeatMat: Simulation of City Material Impact on Urban Heat Island Effect](https://mlsanity.com/paper/2601.22796/) (2026)
- [Beyond Segmentation: Structurally Informed Facade Parsing from Imperfect Images](https://mlsanity.com/paper/2604.09260/) (2026)
- [ProxyBuild: Text-Guided Structured 3D Building Generation with Mesh-Anchored Procedural Proxies](https://mlsanity.com/paper/2609.23386/) (2026)

## Abstract (arXiv)

We use hierarchical procedural rules for the generation of control maps within the stable diffusion framework to produce photo-realistic architectural facade images. Starting from a single input image and its segmentation, we apply an inverse procedural module to identify the facade's hierarchical layout. Leveraging this hierarchy and structural features, we introduce a novel ControlNet pipeline that generates new facade imagery guided by procedural transformations. Our method enables various structural edits, including floor duplication and window rearrangement, by integrating hierarchical alignment directly into control maps. This precisely guides the diffusion-based generative process, ensuring local appearance fidelity alongside extensive structural modifications. Comprehensive evaluations, including comparisons with inpainting-based approaches and synthetic benchmarks, confirm our approach's superior capability in preserving architectural identity and achieving accurate, controllable edits. Quantitative results and user feedback validate our method's effectiveness.
