# Probabilistic Curriculum Learning for Goal-Based Reinforcement Learning

arXiv: https://arxiv.org/abs/2504.01459 · HTML: https://mlsanity.com/paper/2504.01459/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 26 of its 49 references that are in the map.
- First posted on arXiv 2 Apr 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 26 of 26)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Optuna: A Next-generation Hyperparameter Optimization Framework](https://mlsanity.com/paper/1907.10902/) (2019)
- [Variational Inference: A Review for Statisticians](https://mlsanity.com/paper/1601.00670/) (2016)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Generative Adversarial Networks: An Overview](https://mlsanity.com/paper/1710.07035/) (2017)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Automated Curriculum Learning for Neural Networks](https://mlsanity.com/paper/1704.03003/) (2017)
- [Advances in Variational Inference](https://mlsanity.com/paper/1711.05597/) (2017)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Understanding Batch Normalization](https://mlsanity.com/paper/1806.02375/) (2018)
- [Automatic Curriculum Learning For Deep RL: A Short Survey](https://mlsanity.com/paper/2003.04664/) (2020)
- [Tree-Structured Parzen Estimator: Understanding Its Algorithm Components and Their Roles for Better Empirical Performance](https://mlsanity.com/paper/2304.11127/) (2023)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [Overcoming Limitations of Mixture Density Networks: A Sampling and Fitting Framework for Multimodal Future Prediction](https://mlsanity.com/paper/1906.03631/) (2019)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [Smooth Exploration for Robotic Reinforcement Learning](https://mlsanity.com/paper/2005.05719/) (2020)
- [Learning Curriculum Policies for Reinforcement Learning](https://mlsanity.com/paper/1812.00285/) (2018)
- [Structured Stochastic Variational Inference](https://mlsanity.com/paper/1404.4114/) (2014)
- [A Probabilistic Interpretation of Self-Paced Learning with Applications to Reinforcement Learning](https://mlsanity.com/paper/2102.13176/) (2021)
- [Convergence Problems with Generative Adversarial Networks (GANs)](https://mlsanity.com/paper/1806.11382/) (2018)
- [Parameter Optimization and Learning in a Spiking Neural Network for UAV Obstacle Avoidance targeting Neuromorphic Processors](https://mlsanity.com/paper/1910.07960/) (2019)

## Built on by (most cited first, 2 of 2)

- [Hyperparameter Optimisation with Practical Interpretability and Explanation Methods in Probabilistic Curriculum Learning](https://mlsanity.com/paper/2504.06683/) (2025)
- [Curriculum Group Policy Optimization: Adaptive Sampling for Unleashing the Potential of Text-to-Image Generation](https://mlsanity.com/paper/2605.17807/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in algorithms (e.g., deep Q-learning, deep deterministic policy gradients, proximal policy optimisation, trust region policy optimisation, and soft actor-critic) and specialised computational resources such as GPUs and TPUs. One promising research direction involves introducing goals to allow multimodal policies, commonly through hierarchical or curriculum reinforcement learning. These methods systematically decompose complex behaviours into simpler sub-tasks, analogous to how humans progressively learn skills (e.g. we learn to run before we walk, or we learn arithmetic before calculus). However, fully automating goal creation remains an open challenge. We present a novel probabilistic curriculum learning algorithm to suggest goals for reinforcement learning agents in continuous control and navigation tasks.
