# Mesh Compression with Quantized Neural Displacement Fields

arXiv: https://arxiv.org/abs/2504.01027 · HTML: https://mlsanity.com/paper/2504.01027/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 60 references that are in the map.
- First posted on arXiv 28 Mar 2025.

## Builds on (most cited first, 24 of 24)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](https://mlsanity.com/paper/2101.10994/) (2021)
- [NeRV: Neural Representations for Videos](https://mlsanity.com/paper/2110.13903/) (2021)
- [Thingi10K: A Dataset of 10,000 3D-Printing Models](https://mlsanity.com/paper/1605.04797/) (2016)
- [Implicit Neural Representations for Image Compression](https://mlsanity.com/paper/2112.04267/) (2021)
- [Variable Bitrate Neural Fields](https://mlsanity.com/paper/2206.07707/) (2022)
- [SDM-NET: Deep Generative Network for Structured Deformable Mesh](https://mlsanity.com/paper/1908.04520/) (2019)
- [ACORN: Adaptive Coordinate Networks for Neural Scene Representation](https://mlsanity.com/paper/2105.02788/) (2021)
- [Geometry-Consistent Neural Shape Representation with Implicit Displacement Fields](https://mlsanity.com/paper/2106.05187/) (2021)
- [Primal-Dual Mesh Convolutional Neural Networks](https://mlsanity.com/paper/2010.12455/) (2020)
- [OctField: Hierarchical Implicit Functions for 3D Modeling](https://mlsanity.com/paper/2111.01067/) (2021)
- [Appearance-Driven Automatic 3D Model Simplification](https://mlsanity.com/paper/2104.03989/) (2021)
- [Random-Access Neural Compression of Material Textures](https://mlsanity.com/paper/2305.17105/) (2023)
- [Representing 3D Shapes with Probabilistic Directed Distance Fields](https://mlsanity.com/paper/2112.05300/) (2021)
- [On Quantizing Implicit Neural Representations](https://mlsanity.com/paper/2209.01019/) (2022)
- [FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions](https://mlsanity.com/paper/2203.16284/) (2022)
- [Neural Convolutional Surfaces](https://mlsanity.com/paper/2204.02289/) (2022)
- [Rate-aware Compression for NeRF-based Volumetric Video](https://mlsanity.com/paper/2411.05322/) (2024)
- [CoFie: Learning Compact Neural Surface Representations with Coordinate Fields](https://mlsanity.com/paper/2406.03417/) (2024)
- [GeoScaler: Geometry and Rendering-Aware Downsampling of 3D Mesh Textures](https://mlsanity.com/paper/2311.16581/) (2023)

## Built on by (most cited first, 2 of 2)

- [Hierarchical Neural Surfaces for 3D Mesh Compression](https://mlsanity.com/paper/2512.15985/) (2025)
- [OctMesh: A Unified Octree-Hierarchical Framework for Lossless Triangle Mesh Compression](https://mlsanity.com/paper/2610.04281/) (2026)

## Abstract (arXiv)

Implicit neural representations (INRs) have been successfully used to compress a variety of 3D surface representations such as Signed Distance Functions (SDFs), voxel grids, and also other forms of structured data such as images, videos, and audio. However, these methods have been limited in their application to unstructured data such as 3D meshes and point clouds. This work presents a simple yet effective method that extends the usage of INRs to compress 3D triangle meshes. Our method encodes a displacement field that refines the coarse version of the 3D mesh surface to be compressed using a small neural network. Once trained, the neural network weights occupy much lower memory than the displacement field or the original surface. We show that our method is capable of preserving intricate geometric textures and demonstrates state-of-the-art performance for compression ratios ranging from 4x to 380x.
