# Grounding Multimodal LLMs to Embodied Agents that Ask for Help with Reinforcement Learning

arXiv: https://arxiv.org/abs/2504.00907 · HTML: https://mlsanity.com/paper/2504.00907/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 52 of its 58 references that are in the map.
- First posted on arXiv 1 Apr 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 30 of 52)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Robotic Control via Embodied Chain-of-Thought Reasoning](https://mlsanity.com/paper/2407.08693/) (2024)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [Robots That Ask For Help: Uncertainty Alignment for Large Language Model Planners](https://mlsanity.com/paper/2307.01928/) (2023)
- [Set-of-Mark Prompting Unleashes Extraordinary Visual Grounding in GPT-4V](https://mlsanity.com/paper/2310.11441/) (2023)
- [Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoning](https://mlsanity.com/paper/2410.08146/) (2024)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects](https://mlsanity.com/paper/2006.13171/) (2020)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [Scaling Robot Learning with Semantically Imagined Experience](https://mlsanity.com/paper/2302.11550/) (2023)

## Built on by (most cited first, 21 of 21)

- [Reinforcement Learning for Flow-Matching Policies](https://mlsanity.com/paper/2507.15073/) (2025)
- [CycleVLA: Proactive Self-Correcting Vision-Language-Action Models via Subtask Backtracking and Minimum Bayes Risk Decoding](https://mlsanity.com/paper/2601.02295/) (2026)
- [Explore with Long-term Memory: A Benchmark and Multimodal LLM-based Reinforcement Learning Framework for Embodied Exploration](https://mlsanity.com/paper/2601.10744/) (2026)
- [When Robots Should Say "I Don't Know": Benchmarking Abstention in Embodied Question Answering](https://mlsanity.com/paper/2512.04597/) (2025)
- [Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring](https://mlsanity.com/paper/2605.30834/) (2026)
- [Modeling Distinct Human Interaction in Web Agents](https://mlsanity.com/paper/2602.17588/) (2026)
- [ManiTaskGen: A Comprehensive Task Generator for Benchmarking and Improving Vision-Language Agents on Embodied Decision-Making](https://mlsanity.com/paper/2505.20726/) (2025)
- [Ask-to-Clarify: Resolving Instruction Ambiguity through Multi-turn Dialogue](https://mlsanity.com/paper/2509.15061/) (2025)
- [PhysVLM-AVR: Active Visual Reasoning for Multimodal Large Language Models in Physical Environments](https://mlsanity.com/paper/2510.21111/) (2025)
- [Can RL Improve Generalization of LLM Agents? An Empirical Study](https://mlsanity.com/paper/2603.12011/) (2026)
- [Training LLM Agents to Empower Humans](https://mlsanity.com/paper/2510.13709/) (2025)
- [Egocentric Co-Pilot: Web-Native Smart-Glasses Agents for Assistive Egocentric AI](https://mlsanity.com/paper/2603.01104/) (2026)
- [ESearch-R1: Learning Cost-Aware MLLM Agents for Interactive Embodied Search via Reinforcement Learning](https://mlsanity.com/paper/2512.18571/) (2025)
- [When Should a Robot Think? Resource-Aware Reasoning via Reinforcement Learning for Embodied Robotic Decision-Making](https://mlsanity.com/paper/2603.16673/) (2026)
- [Beyond Single Models: Enhancing LLM Detection of Ambiguity in Requests through Debate](https://mlsanity.com/paper/2507.12370/) (2025)
- [Benchmarking In-context Experiential Learning Through Repeated Product Recommendations](https://mlsanity.com/paper/2511.22130/) (2025)
- [Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agents](https://mlsanity.com/paper/2604.17252/) (2026)
- [Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions](https://mlsanity.com/paper/2605.26256/) (2026)
- [Goal-oriented Navigation Instruction Generation with Tour Video Priors](https://mlsanity.com/paper/2608.08596/) (2026)
- [Uncertainty-Aware Decision Making in Multimodal Large Language Models](https://mlsanity.com/paper/2608.17084/) (2026)
- [WMLLM: Self-Evolving Optimization Agents via Predict-Then-Act World Modeling](https://mlsanity.com/paper/2609.01608/) (2026)

## Abstract (arXiv)

Embodied agents operating in household environments must interpret ambiguous and under-specified human instructions. A capable household robot should recognize ambiguity and ask relevant clarification questions to infer the user intent accurately, leading to more effective task execution. To study this problem, we introduce the Ask-to-Act task, where an embodied agent is tasked with a single or multi-object rearrangement task using an under-specified instruction in a home environment. The agent must strategically ask minimal, yet relevant, clarification questions to resolve ambiguity while navigating under partial observability. To address this challenge, we propose a novel approach that fine-tunes multi-modal large language models (MLLMs) as vision-language-action (VLA) policies using online reinforcement learning (RL) with LLM-generated rewards. Our method eliminates the need for large-scale human demonstrations or manually engineered rewards for training such agents. We benchmark against strong zero-shot baselines including GPT-4o as well as supervised fine-tuned MLLMs on our task. Our results show that our RL-finetuned MLLM outperforms all baselines by a significant margin (10.4-16.5%), generalizing well to novel scenes and tasks. To the best of our knowledge, this is the first demonstration of adapting MLLMs as VLA agents that can act and ask for help using LLM-generated rewards with online RL.
