# PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks

arXiv: https://arxiv.org/abs/2504.00844 · HTML: https://mlsanity.com/paper/2504.00844/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 66 references that are in the map.
- First posted on arXiv 1 Apr 2025.

## Builds on (most cited first, 30 of 50)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Pre-train, Prompt, and Predict: A Systematic Survey of Prompting Methods in Natural Language Processing](https://mlsanity.com/paper/2107.13586/) (2021)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Deep Visual-Semantic Alignments for Generating Image Descriptions](https://mlsanity.com/paper/1412.2306/) (2014)
- [SPICE: Semantic Propositional Image Caption Evaluation](https://mlsanity.com/paper/1607.08822/) (2016)
- [Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks](https://mlsanity.com/paper/2311.06242/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [Building Cooperative Embodied Agents Modularly with Large Language Models](https://mlsanity.com/paper/2307.02485/) (2023)
- [Zero-Shot Video Question Answering via Frozen Bidirectional Language Models](https://mlsanity.com/paper/2206.08155/) (2022)
- [What does CLIP know about a red circle? Visual prompt engineering for VLMs](https://mlsanity.com/paper/2304.06712/) (2023)

## Built on by (most cited first, 5 of 5)

- [Graph is a Substrate Across Data Modalities](https://mlsanity.com/paper/2601.22384/) (2026)
- [Open World Scene Graph Generation using Vision Language Models](https://mlsanity.com/paper/2506.08189/) (2025)
- [DRAMA-X: A Fine-grained Intent Prediction and Risk Reasoning Benchmark For Driving](https://mlsanity.com/paper/2506.17590/) (2025)
- [360deg Image Perception with MLLMs: A Comprehensive Benchmark and a Training-Free Method](https://mlsanity.com/paper/2603.16179/) (2026)
- [DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors](https://mlsanity.com/paper/2607.00889/) (2026)

## Abstract (arXiv)

In Scene Graph Generation (SGG), structured representations are extracted from visual inputs as object nodes and connecting predicates, enabling image-based reasoning for diverse downstream tasks. While fully supervised SGG has improved steadily, it suffers from training bias due to limited curated data and long-tail predicate distributions, leading to poor predicate diversity and degraded downstream performance. We present PRISM-0, a zero-shot open-vocabulary SGG framework that leverages foundation models in a bottom-up pipeline to capture a broad spectrum of predicates. Detected object pairs are filtered, described via a Vision-Language Model (VLM), and processed by a Large Language Model (LLM) to generate fine- and coarse-grained predicates, which are then validated by a Visual Question Answering (VQA) model. PRISM-0 modular, dataset-independent design enriches existing SGG datasets such as Visual Genome and produces diverse, unbiased graphs. While operating entirely in a zero-shot setting, PRISM-0 achieves performance on par with state-of-the-art weakly-supervised models on SGG benchmarks and even state-of-the-art supervised methods in tasks such as Sentence-to-Graph Retrieval.
