# Exploration and Adaptation in Non-Stationary Tasks with Diffusion Policies

arXiv: https://arxiv.org/abs/2504.00280 · HTML: https://mlsanity.com/paper/2504.00280/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 11 of its 15 references that are in the map.
- First posted on arXiv 31 Mar 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 11 of 11)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Continual Lifelong Learning with Neural Networks: A Review](https://mlsanity.com/paper/1802.07569/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)

## Abstract (arXiv)

This paper investigates the application of Diffusion Policy in non-stationary, vision-based RL settings, specifically targeting environments where task dynamics and objectives evolve over time. Our work is grounded in practical challenges encountered in dynamic real-world scenarios such as robotics assembly lines and autonomous navigation, where agents must adapt control strategies from high-dimensional visual inputs. We apply Diffusion Policy -- which leverages iterative stochastic denoising to refine latent action representations-to benchmark environments including Procgen and PointMaze. Our experiments demonstrate that, despite increased computational demands, Diffusion Policy consistently outperforms standard RL methods such as PPO and DQN, achieving higher mean and maximum rewards with reduced variability. These findings underscore the approach's capability to generate coherent, contextually relevant action sequences in continuously shifting conditions, while also highlighting areas for further improvement in handling extreme non-stationarity.
