# If an LLM Were a Character, Would It Know Its Own Story? Evaluating Lifelong Learning in LLMs

arXiv: https://arxiv.org/abs/2503.23514 · HTML: https://mlsanity.com/paper/2503.23514/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 34 references that are in the map.
- First posted on arXiv 30 Mar 2025.

## Builds on (most cited first, 17 of 17)

- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [LongBench: A Bilingual, Multitask Benchmark for Long Context Understanding](https://mlsanity.com/paper/2308.14508/) (2023)
- [Mass-Editing Memory in a Transformer](https://mlsanity.com/paper/2210.07229/) (2022)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [Long Range Arena: A Benchmark for Efficient Transformers](https://mlsanity.com/paper/2011.04006/) (2020)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [∞Bench: Extending Long Context Evaluation Beyond 100K Tokens](https://mlsanity.com/paper/2402.13718/) (2024)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Aging with GRACE: Lifelong Model Editing with Discrete Key-Value Adaptors](https://mlsanity.com/paper/2211.11031/) (2022)
- [L-Eval: Instituting Standardized Evaluation for Long Context Language Models](https://mlsanity.com/paper/2307.11088/) (2023)
- [Knowledge Editing for Large Language Models: A Survey](https://mlsanity.com/paper/2310.16218/) (2023)
- [The Second Conversational Intelligence Challenge (ConvAI2)](https://mlsanity.com/paper/1902.00098/) (2019)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment](https://mlsanity.com/paper/2401.12474/) (2024)
- [SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agents](https://mlsanity.com/paper/2403.08715/) (2024)
- [SocialBench: Sociality Evaluation of Role-Playing Conversational Agents](https://mlsanity.com/paper/2403.13679/) (2024)
- [LiveChat: A Large-Scale Personalized Dialogue Dataset Automatically Constructed from Live Streaming](https://mlsanity.com/paper/2306.08401/) (2023)

## Built on by (most cited first, 5 of 5)

- [Memory-R1: Enhancing Large Language Model Agents to Manage and Utilize Memories via Reinforcement Learning](https://mlsanity.com/paper/2508.19828/) (2025)
- [A Survey of Context Engineering for Large Language Models](https://mlsanity.com/paper/2507.13334/) (2025)
- [A Survey on LLM-based Conversational User Simulation](https://mlsanity.com/paper/2604.24977/) (2026)
- [Toward Embodied AGI: A Review of Embodied AI and the Road Ahead](https://mlsanity.com/paper/2505.14235/) (2025)
- [Beyond Experience Retrieval: Learning to Generate Utility-Optimized Structured Experience for Frozen LLMs](https://mlsanity.com/paper/2602.02556/) (2026)

## Abstract (arXiv)

Large language models (LLMs) can carry out human-like dialogue, but unlike humans, they are stateless due to the superposition property. However, during multi-turn, multi-agent interactions, LLMs begin to exhibit consistent, character-like behaviors, hinting at a form of emergent lifelong learning. Despite this, existing benchmarks often fail to capture these dynamics, primarily focusing on static, open-ended evaluations. To address this gap, we introduce LIFESTATE-BENCH, a benchmark designed to assess lifelong learning in LLMs. It features two episodic datasets: Hamlet and a synthetic script collection, rich in narrative structure and character interactions. Our fact checking evaluation probes models' self-awareness, episodic memory retrieval, and relationship tracking, across both parametric and non-parametric approaches. Experiments on models like Llama3.1-8B, GPT-4-turbo, and DeepSeek R1, we demonstrate that nonparametric methods significantly outperform parametric ones in managing stateful learning. However, all models exhibit challenges with catastrophic forgetting as interactions extend, highlighting the need for further advancements in lifelong learning.
