# Reinforcement Learning-based Token Pruning in Vision Transformers: A Markov Game Approach

arXiv: https://arxiv.org/abs/2503.23459 · HTML: https://mlsanity.com/paper/2503.23459/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Token pruning and merging for ViTs, one of 12 directions in Efficient LLM inference and serving.
- Builds on 11 of its 16 references that are in the map.
- First posted on arXiv 30 Mar 2025.

## Placed in

- Efficient LLM inference and serving / [Token pruning and merging for ViTs](https://mlsanity.com/inference/token-pruning-and-merging-for-vits/)
- Deep reinforcement learning methods / [Multi-agent reinforcement learning](https://mlsanity.com/deeprl/multi-agent-reinforcement-learning/)

## Builds on (most cited first, 11 of 11)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [DynamicViT: Efficient Vision Transformers with Dynamic Token Sparsification](https://mlsanity.com/paper/2106.02034/) (2021)
- [Not All Patches are What You Need: Expediting Vision Transformers via Token Reorganizations](https://mlsanity.com/paper/2202.07800/) (2022)
- [Adaptive Token Sampling For Efficient Vision Transformers](https://mlsanity.com/paper/2111.15667/) (2021)
- [Evo-ViT: Slow-Fast Token Evolution for Dynamic Vision Transformer](https://mlsanity.com/paper/2108.01390/) (2021)
- [Peeling the Onion: Hierarchical Reduction of Data Redundancy for Efficient Vision Transformer Training](https://mlsanity.com/paper/2211.10801/) (2022)

## Built on by (most cited first, 3 of 3)

- [Compression Tells Intelligence: Visual Coding, Visual Token Technology, and the Unification](https://mlsanity.com/paper/2601.20742/) (2026)
- [TAP-ViTs: Task-Adaptive Pruning for On-Device Deployment of Vision Transformers](https://mlsanity.com/paper/2601.02437/) (2026)
- [DORA: Dynamic Online Reinforcement Agent for Token Pruning in Vision Transformers](https://mlsanity.com/paper/2609.34325/) (2026)

## Abstract (arXiv)

Vision Transformers (ViTs) have computational costs scaling quadratically with the number of tokens, calling for effective token pruning policies. Most existing policies are handcrafted, lacking adaptivity to varying inputs. Moreover, they fail to consider the sequential nature of token pruning across multiple layers. In this work, for the first time (as far as we know), we exploit Reinforcement Learning (RL) to data-adaptively learn a pruning policy. Formulating token pruning as a sequential decision-making problem, we model it as a Markov Game and utilize Multi-Agent Proximal Policy Optimization (MAPPO) where each agent makes an individualized pruning decision for a single token. We also develop reward functions that enable simultaneous collaboration and competition of these agents to balance efficiency and accuracy. On the well-known ImageNet-1k dataset, our method improves the inference speed by up to 44% while incurring only a negligible accuracy drop of 0.4%. The source code is available at https://github.com/daashuai/rl4evit.
