# Policy Optimization and Multi-agent Reinforcement Learning for Mean-variance Team Stochastic Games

arXiv: https://arxiv.org/abs/2503.22779 · HTML: https://mlsanity.com/paper/2503.22779/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 58 references that are in the map.
- First posted on arXiv 28 Mar 2025.

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [Reinforcement learning](https://mlsanity.com/paper/2405.10369/) (2024)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [Global Optimality Guarantees For Policy Gradient Methods](https://mlsanity.com/paper/1906.01786/) (2019)
- [Global Convergence of Multi-Agent Policy Gradient in Markov Potential Games](https://mlsanity.com/paper/2106.01969/) (2021)
- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [Decentralized Q-Learning for Stochastic Teams and Games](https://mlsanity.com/paper/1506.07924/) (2015)
- [Gradient play in stochastic games: stationary points, convergence, and sample complexity](https://mlsanity.com/paper/2106.00198/) (2021)
- [On the Complexity of Solving Markov Decision Problems](https://mlsanity.com/paper/1302.4971/) (2013)
- [RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents](https://mlsanity.com/paper/2102.08159/) (2021)
- [On-Policy Deep Reinforcement Learning for the Average-Reward Criterion](https://mlsanity.com/paper/2106.07329/) (2021)
- [A Cooperative Multi-Agent Reinforcement Learning Framework for Resource Balancing in Complex Logistics Network](https://mlsanity.com/paper/1903.00714/) (2019)
- [RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization](https://mlsanity.com/paper/2311.01753/) (2023)
- [Average-Reward Reinforcement Learning with Trust Region Methods](https://mlsanity.com/paper/2106.03442/) (2021)
- [A Game-Theoretic Framework for Managing Risk in Multi-Agent Systems](https://mlsanity.com/paper/2205.15434/) (2022)
- [Decentralized Learning for Optimality in Stochastic Dynamic Teams and Games with Local Control and Global State Information](https://mlsanity.com/paper/1903.05812/) (2019)
- [Risk-Sensitive Markov Decision Processes with Combined Metrics of Mean and Variance](https://mlsanity.com/paper/2008.03707/) (2020)
- [Learning Multi-Agent Intention-Aware Communication for Optimal Multi-Order Execution in Finance](https://mlsanity.com/paper/2307.03119/) (2023)
- [Stochastic Games for Smart Grid Energy Management with Prospect Prosumers](https://mlsanity.com/paper/1610.02067/) (2016)
- [Asynchronous Schemes for Stochastic and Misspecified Potential Games and Nonconvex Optimization](https://mlsanity.com/paper/1711.03963/) (2017)
- [Provable Policy Gradient Methods for Average-Reward Markov Potential Games](https://mlsanity.com/paper/2403.05738/) (2024)
- [Tractable Equilibrium Computation in Markov Games through Risk Aversion](https://mlsanity.com/paper/2406.14156/) (2024)
- [A Generalized Fundamental Matrix for Computing Fundamental Quantities of Markov Systems](https://mlsanity.com/paper/1604.04343/) (2016)
- [Zero-sum Risk-Sensitive Stochastic Games](https://mlsanity.com/paper/1604.01896/) (2016)
- [Global Algorithms for Mean-Variance Optimization in Markov Decision Processes](https://mlsanity.com/paper/2302.13710/) (2023)

## Abstract (arXiv)

We study a long-run mean-variance team stochastic game (MV-TSG), where each agent shares a common mean-variance objective for the system and takes actions independently to maximize it. MV-TSG has two main challenges. First, the variance metric is neither additive nor Markovian in a dynamic setting. Second, simultaneous policy updates of all agents lead to a non-stationary environment for each individual agent. Both challenges make dynamic programming inapplicable. In this paper, we study MV-TSGs from the perspective of sensitivity-based optimization. The performance difference and performance derivative formulas for joint policies are derived, which provide optimization information for MV-TSGs. We prove the existence of a deterministic Nash policy for this problem. Subsequently, we propose a Mean-Variance Multi-Agent Policy Iteration (MV-MAPI) algorithm with a sequential update scheme, where individual agent policies are updated one by one in a given order. We prove that the MV-MAPI algorithm converges to a first-order stationary point of the objective function. By analyzing the local geometry of stationary points, we derive specific conditions for stationary points to be (local) Nash equilibria, and further, strict local optima. To solve large-scale MV-TSGs in scenarios with unknown environmental parameters, we extend the idea of trust region methods to MV-MAPI and develop a multi-agent reinforcement learning algorithm named Mean-Variance Multi-Agent Trust Region Policy Optimization (MV-MATRPO). We derive a performance lower bound for each update of joint policies. Finally, numerical experiments on energy management in multiple microgrid systems are conducted.
