# Visual Jenga: Discovering Object Dependencies via Counterfactual Inpainting

arXiv: https://arxiv.org/abs/2503.21770 · HTML: https://mlsanity.com/paper/2503.21770/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 89 references that are in the map.
- First posted on arXiv 27 Mar 2025.

## Builds on (most cited first, 30 of 50)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [BEiT: BERT Pre-Training of Image Transformers](https://mlsanity.com/paper/2106.08254/) (2021)
- [LSUN: Construction of a Large-scale Image Dataset using Deep Learning with Humans in the Loop](https://mlsanity.com/paper/1506.03365/) (2015)
- [Variational Diffusion Models](https://mlsanity.com/paper/2107.00630/) (2021)
- [Panoptic Feature Pyramid Networks](https://mlsanity.com/paper/1901.02446/) (2019)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [Molmo and PixMo: Open Weights and Open Data for State-of-the-Art Vision-Language Models](https://mlsanity.com/paper/2409.17146/) (2024)
- [Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation](https://mlsanity.com/paper/2312.02145/) (2023)
- [Counterfactual Visual Explanations](https://mlsanity.com/paper/1904.07451/) (2019)
- [Your Diffusion Model is Secretly a Zero-Shot Classifier](https://mlsanity.com/paper/2303.16203/) (2023)
- [Diffusion Self-Guidance for Controllable Image Generation](https://mlsanity.com/paper/2306.00986/) (2023)
- [Visual Prompting via Image Inpainting](https://mlsanity.com/paper/2209.00647/) (2022)
- [A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpainting](https://mlsanity.com/paper/2312.03594/) (2023)
- [Physically Grounded Vision-Language Models for Robotic Manipulation](https://mlsanity.com/paper/2309.02561/) (2023)
- [Can I Trust Your Answer? Visually Grounded Video Question Answering](https://mlsanity.com/paper/2309.01327/) (2023)
- [ACRONYM: A Large-Scale Grasp Dataset Based on Simulation](https://mlsanity.com/paper/2011.09584/) (2020)
- [Discovering Causal Signals in Images](https://mlsanity.com/paper/1605.08179/) (2016)

## Built on by (most cited first, 11 of 11)

- [Video models are zero-shot learners and reasoners](https://mlsanity.com/paper/2509.20328/) (2025)
- [Counterfactual Segmentation Reasoning: Diagnosing and Mitigating Pixel-Grounding Hallucination](https://mlsanity.com/paper/2506.21546/) (2025)
- [Point Prompting: Counterfactual Tracking with Video Diffusion Models](https://mlsanity.com/paper/2510.11715/) (2025)
- [Objects in Generated Videos Are Slower Than They Appear: Models Suffer Sub-Earth Gravity and Don't Know Galileo's Principle...for now](https://mlsanity.com/paper/2512.02016/) (2025)
- [Iterative Refinement Improves Compositional Image Generation](https://mlsanity.com/paper/2601.15286/) (2026)
- [Generative Blocks World: Moving Things Around in Pictures](https://mlsanity.com/paper/2506.20703/) (2025)
- [Multimodal Language Models Cannot Spot Spatial Inconsistencies](https://mlsanity.com/paper/2604.00799/) (2026)
- [Principia: Relational Physics Tests for Video Models](https://mlsanity.com/paper/2609.04200/) (2026)
- [Physical Object Understanding with a Physically Controllable World Model](https://mlsanity.com/paper/2606.00439/) (2026)
- [Do-Undo Bench: Reversibility for Action Understanding in Image Generation](https://mlsanity.com/paper/2512.13609/) (2025)
- [CFCamo: A Counterfactual Detect-or-Abstain Framework for Camouflaged Object Detection](https://mlsanity.com/paper/2606.11231/) (2026)

## Abstract (arXiv)

This paper proposes a novel scene understanding task called Visual Jenga. Drawing inspiration from the game Jenga, the proposed task involves progressively removing objects from a single image until only the background remains. Just as Jenga players must understand structural dependencies to maintain tower stability, our task reveals the intrinsic relationships between scene elements by systematically exploring which objects can be removed while preserving scene coherence in both physical and geometric sense. As a starting point for tackling the Visual Jenga task, we propose a simple, data-driven, training-free approach that is surprisingly effective on a range of real-world images. The principle behind our approach is to utilize the asymmetry in the pairwise relationships between objects within a scene and employ a large inpainting model to generate a set of counterfactuals to quantify the asymmetry.
