# OccRobNet : Occlusion Robust Network for Accurate 3D Interacting Hand-Object Pose Estimation

arXiv: https://arxiv.org/abs/2503.21723 · HTML: https://mlsanity.com/paper/2503.21723/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 27 references that are in the map.
- First posted on arXiv 27 Mar 2025.

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Deformable DETR: Deformable Transformers for End-to-End Object Detection](https://mlsanity.com/paper/2010.04159/) (2020)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild](https://mlsanity.com/paper/2004.01946/) (2020)
- [Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation](https://mlsanity.com/paper/2104.14639/) (2021)
- [Contextual Transformer Networks for Visual Recognition](https://mlsanity.com/paper/2107.12292/) (2021)
- [ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis](https://mlsanity.com/paper/2109.05488/) (2021)
- [Model-based 3D Hand Reconstruction via Self-Supervised Learning](https://mlsanity.com/paper/2103.11703/) (2021)

## Abstract (arXiv)

Occlusion is one of the challenging issues when estimating 3D hand pose. This problem becomes more prominent when hand interacts with an object or two hands are involved. In the past works, much attention has not been given to these occluded regions. But these regions contain important and beneficial information that is vital for 3D hand pose estimation. Thus, in this paper, we propose an occlusion robust and accurate method for the estimation of 3D hand-object pose from the input RGB image. Our method includes first localising the hand joints using a CNN based model and then refining them by extracting contextual information. The self attention transformer then identifies the specific joints along with the hand identity. This helps the model to identify the hand belongingness of a particular joint which helps to detect the joint even in the occluded region. Further, these joints with hand identity are then used to estimate the pose using cross attention mechanism. Thus, by identifying the joints in the occluded region, the obtained network becomes robust to occlusion. Hence, this network achieves state-of-the-art results when evaluated on the InterHand2.6M, HO3D and H2O3D datasets.
