# Perspective-Shifted Neuro-Symbolic World Models: A Framework for Socially-Aware Robot Navigation

arXiv: https://arxiv.org/abs/2503.20425 · HTML: https://mlsanity.com/paper/2503.20425/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 16 of its 33 references that are in the map.
- First posted on arXiv 26 Mar 2025.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 16 of 16)

- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [The Concrete Distribution: A Continuous Relaxation of Discrete Random Variables](https://mlsanity.com/paper/1611.00712/) (2016)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [State Representation Learning for Control: An Overview](https://mlsanity.com/paper/1802.04181/) (2018)
- [Principles and Guidelines for Evaluating Social Robot Navigation Algorithms](https://mlsanity.com/paper/2306.16740/) (2023)
- [Intention Aware Robot Crowd Navigation with Attention-Based Interaction Graph](https://mlsanity.com/paper/2203.01821/) (2022)
- [A Survey on Socially Aware Robot Navigation: Taxonomy and Future Challenges](https://mlsanity.com/paper/2311.06922/) (2023)
- [Neurosymbolic Reinforcement Learning and Planning: A Survey](https://mlsanity.com/paper/2309.01038/) (2023)
- [A Sufficient Statistic for Influence in Structured Multiagent Environments](https://mlsanity.com/paper/1907.09278/) (2019)
- [Viewing Robot Navigation in Human Environment as a Cooperative Activity](https://mlsanity.com/paper/1708.01267/) (2017)
- [Influence-Augmented Local Simulators: A Scalable Solution for Fast Deep RL in Large Networked Systems](https://mlsanity.com/paper/2202.01534/) (2022)

## Abstract (arXiv)

Navigating in environments alongside humans requires agents to reason under uncertainty and account for the beliefs and intentions of those around them. Under a sequential decision-making framework, egocentric navigation can naturally be represented as a Markov Decision Process (MDP). However, social navigation additionally requires reasoning about the hidden beliefs of others, inherently leading to a Partially Observable Markov Decision Process (POMDP), where agents lack direct access to others' mental states. Inspired by Theory of Mind and Epistemic Planning, we propose (1) a neuro-symbolic model-based reinforcement learning architecture for social navigation, addressing the challenge of belief tracking in partially observable environments; and (2) a perspective-shift operator for belief estimation, leveraging recent work on Influence-based Abstractions (IBA) in structured multi-agent settings.
