# BEAR: A Video Dataset For Fine-grained Behaviors Recognition Oriented with Action and Environment Factors

arXiv: https://arxiv.org/abs/2503.20209 · HTML: https://mlsanity.com/paper/2503.20209/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 30 references that are in the map.
- First posted on arXiv 26 Mar 2025.

## Builds on (most cited first, 18 of 18)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [ConceptNet 5.5: An Open Multilingual Graph of General Knowledge](https://mlsanity.com/paper/1612.03975/) (2016)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding](https://mlsanity.com/paper/2109.14084/) (2021)
- [A Short Note on the Kinetics-700 Human Action Dataset](https://mlsanity.com/paper/1907.06987/) (2019)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [FineGym: A Hierarchical Video Dataset for Fine-grained Action Understanding](https://mlsanity.com/paper/2004.06704/) (2020)
- [P-CNN: Pose-based CNN Features for Action Recognition](https://mlsanity.com/paper/1506.03607/) (2015)
- [Recognizing Fine-Grained and Composite Activities using Hand-Centric Features and Script Data](https://mlsanity.com/paper/1502.06648/) (2015)
- [On the effectiveness of task granularity for transfer learning](https://mlsanity.com/paper/1804.09235/) (2018)

## Abstract (arXiv)

Behavior recognition is an important task in video representation learning. An essential aspect pertains to effective feature learning conducive to behavior recognition. Recently, researchers have started to study fine-grained behavior recognition, which provides similar behaviors and encourages the model to concern with more details of behaviors with effective features for distinction. However, previous fine-grained behaviors limited themselves to controlling partial information to be similar, leading to an unfair and not comprehensive evaluation of existing works. In this work, we develop a new video fine-grained behavior dataset, named BEAR, which provides fine-grained (i.e. similar) behaviors that uniquely focus on two primary factors defining behavior: Environment and Action. It includes two fine-grained behavior protocols including Fine-grained Behavior with Similar Environments and Fine-grained Behavior with Similar Actions as well as multiple sub-protocols as different scenarios. Furthermore, with this new dataset, we conduct multiple experiments with different behavior recognition models. Our research primarily explores the impact of input modality, a critical element in studying the environmental and action-based aspects of behavior recognition. Our experimental results yield intriguing insights that have substantial implications for further research endeavors.
