# A Survey on Event-driven 3D Reconstruction: Development under Different Categories

arXiv: https://arxiv.org/abs/2503.19753 · HTML: https://mlsanity.com/paper/2503.19753/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 62 references that are in the map.
- First posted on arXiv 25 Mar 2025.

## Builds on (most cited first, 30 of 39)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [Video to Events: Recycling Video Datasets for Event Cameras](https://mlsanity.com/paper/1912.03095/) (2019)
- [Event-based Stereo Visual Odometry](https://mlsanity.com/paper/2007.15548/) (2020)
- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [Deep Learning for Event-based Vision: A Comprehensive Survey and Benchmarks](https://mlsanity.com/paper/2302.08890/) (2023)
- [Learning Monocular Dense Depth from Events](https://mlsanity.com/paper/2010.08350/) (2020)
- [E-NeRF: Neural Radiance Fields from a Moving Event Camera](https://mlsanity.com/paper/2208.11300/) (2022)
- [Recent Event Camera Innovations: A Survey](https://mlsanity.com/paper/2408.13627/) (2024)
- [Semi-Dense 3D Reconstruction with a Stereo Event Camera](https://mlsanity.com/paper/1807.07429/) (2018)
- [Ev-NeRF: Event Based Neural Radiance Field](https://mlsanity.com/paper/2206.12455/) (2022)
- [EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Images](https://mlsanity.com/paper/2405.20224/) (2024)
- [DEVO: Depth-Event Camera Visual Odometry in Challenging Conditions](https://mlsanity.com/paper/2202.02556/) (2022)
- [Mitigating Motion Blur in Neural Radiance Fields with Events and Frames](https://mlsanity.com/paper/2403.19780/) (2024)
- [Realtime Time Synchronized Event-based Stereo](https://mlsanity.com/paper/1803.09025/) (2018)
- [E2GS: Event Enhanced Gaussian Splatting](https://mlsanity.com/paper/2406.14978/) (2024)
- [Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion](https://mlsanity.com/paper/2406.02972/) (2024)
- [Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels](https://mlsanity.com/paper/2411.12440/) (2024)
- [Multi-Event-Camera Depth Estimation and Outlier Rejection by Refocused Events Fusion](https://mlsanity.com/paper/2207.10494/) (2022)
- [IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera](https://mlsanity.com/paper/2410.08107/) (2024)
- [AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene](https://mlsanity.com/paper/2501.02807/) (2025)
- [Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering](https://mlsanity.com/paper/2407.11343/) (2024)
- [3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera](https://mlsanity.com/paper/2312.14157/) (2023)
- [E3D: Event-Based 3D Shape Reconstruction](https://mlsanity.com/paper/2012.05214/) (2020)
- [EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting](https://mlsanity.com/paper/2407.13520/) (2024)
- [EvAC3D: From Event-based Apparent Contours to 3D Models via Continuous Visual Hulls](https://mlsanity.com/paper/2304.05296/) (2023)
- [E2PNet: Event to Point Cloud Registration with Spatio-Temporal Representation Learning](https://mlsanity.com/paper/2311.18433/) (2023)
- [Physical Priors Augmented Event-Based 3D Reconstruction](https://mlsanity.com/paper/2401.17121/) (2024)
- [Event-Based Dense Reconstruction Pipeline](https://mlsanity.com/paper/2203.12270/) (2022)

## Built on by (most cited first, 2 of 2)

- [E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras](https://mlsanity.com/paper/2508.09912/) (2025)
- [GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation](https://mlsanity.com/paper/2505.15287/) (2025)

## Abstract (arXiv)

Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. To support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc.
