# Multi-Object Sketch Animation by Scene Decomposition and Motion Planning

arXiv: https://arxiv.org/abs/2503.19351 · HTML: https://mlsanity.com/paper/2503.19351/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 51 references that are in the map.
- First posted on arXiv 25 Mar 2025.

## Builds on (most cited first, 30 of 35)

- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://mlsanity.com/paper/2311.04145/) (2023)
- [A Neural Representation of Sketch Drawings](https://mlsanity.com/paper/1704.03477/) (2017)
- [Any-to-Any Generation via Composable Diffusion](https://mlsanity.com/paper/2305.11846/) (2023)
- [T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation](https://mlsanity.com/paper/2407.14505/) (2024)
- [VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planning](https://mlsanity.com/paper/2309.15091/) (2023)
- [GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting](https://mlsanity.com/paper/2402.07207/) (2024)
- [GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs](https://mlsanity.com/paper/2312.00093/) (2023)
- [LayoutLLM-T2I: Eliciting Layout Guidance from LLM for Text-to-Image Generation](https://mlsanity.com/paper/2308.05095/) (2023)
- [LLM-grounded Video Diffusion Models](https://mlsanity.com/paper/2309.17444/) (2023)
- [GPT4Motion: Scripting Physical Motions in Text-to-Video Generation via Blender-Oriented GPT Planning](https://mlsanity.com/paper/2311.12631/) (2023)
- [VideoTetris: Towards Compositional Text-to-Video Generation](https://mlsanity.com/paper/2406.04277/) (2024)
- [Comp4D: LLM-Guided Compositional 4D Scene Generation](https://mlsanity.com/paper/2403.16993/) (2024)
- [FS-COCO: Towards Understanding of Freehand Sketches of Common Objects in Context](https://mlsanity.com/paper/2203.02113/) (2022)
- [Breathing Life Into Sketches Using Text-to-Video Priors](https://mlsanity.com/paper/2311.13608/) (2023)
- [Dysen-VDM: Empowering Dynamics-aware Text-to-Video Diffusion with LLMs](https://mlsanity.com/paper/2308.13812/) (2023)
- [A Method for Animating Children's Drawings of the Human Figure](https://mlsanity.com/paper/2303.12741/) (2023)
- [Trans4D: Realistic Geometry-Aware Transition for Compositional Text-to-4D Synthesis](https://mlsanity.com/paper/2410.07155/) (2024)
- [Compositional 3D-aware Video Generation with LLM Director](https://mlsanity.com/paper/2409.00558/) (2024)
- [RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching](https://mlsanity.com/paper/2008.08688/) (2020)

## Built on by (most cited first, 4 of 4)

- [Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback](https://mlsanity.com/paper/2604.20730/) (2026)
- [VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation](https://mlsanity.com/paper/2605.01517/) (2026)
- [Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization](https://mlsanity.com/paper/2605.28394/) (2026)
- [Vector sketch animation generation with differentiable motion trajectories](https://mlsanity.com/paper/2509.25857/) (2025)

## Abstract (arXiv)

Sketch animation, which brings static sketches to life by generating dynamic video sequences, has found widespread applications in GIF design, cartoon production, and daily entertainment. While current methods for sketch animation perform well in single-object sketch animation, they struggle in multi-object scenarios. By analyzing their failures, we identify two major challenges of transitioning from single-object to multi-object sketch animation: object-aware motion modeling and complex motion optimization. For multi-object sketch animation, we propose MoSketch based on iterative optimization through Score Distillation Sampling (SDS) and thus animating a multi-object sketch in a training-data free manner. To tackle the two challenges in a divide-and-conquer strategy, MoSketch has four novel modules, i.e., LLM-based scene decomposition, LLM-based motion planning, multi-grained motion refinement, and compositional SDS. Extensive qualitative and quantitative experiments demonstrate the superiority of our method over existing sketch animation approaches. MoSketch takes a pioneering step towards multi-object sketch animation, opening new avenues for future research and applications.
