# Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes

arXiv: https://arxiv.org/abs/2503.19136 · HTML: https://mlsanity.com/paper/2503.19136/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 35 references that are in the map.
- First posted on arXiv 24 Mar 2025.

## Builds on (most cited first, 15 of 15)

- [Gaussian Processes for Big Data](https://mlsanity.com/paper/1309.6835/) (2013)
- [Efficiently Sampling Functions from Gaussian Process Posteriors](https://mlsanity.com/paper/2002.09309/) (2020)
- [Mat'ern Gaussian processes on Riemannian manifolds](https://mlsanity.com/paper/2006.10160/) (2020)
- [Mat'ern Gaussian Processes on Graphs](https://mlsanity.com/paper/2010.15538/) (2020)
- [Pathwise Conditioning of Gaussian Processes](https://mlsanity.com/paper/2011.04026/) (2020)
- [Iterative Poisson Surface Reconstruction (iPSR) for Unoriented Points](https://mlsanity.com/paper/2209.09510/) (2022)
- [Sampling from Gaussian Process Posteriors using Stochastic Gradient Descent](https://mlsanity.com/paper/2306.11589/) (2023)
- [Stationary Kernels and Gaussian Processes on Lie Groups and their Homogeneous Spaces I: the compact case](https://mlsanity.com/paper/2208.14960/) (2022)
- [Stochastic Gradient Descent for Gaussian Processes Done Right](https://mlsanity.com/paper/2310.20581/) (2023)
- [Stationary Kernels and Gaussian Processes on Lie Groups and their Homogeneous Spaces II: non-compact symmetric spaces](https://mlsanity.com/paper/2301.13088/) (2023)
- [Reproducing kernel Hilbert spaces on manifolds: Sobolev and Diffusion spaces](https://mlsanity.com/paper/1905.10913/) (2019)
- [Stochastic Poisson Surface Reconstruction](https://mlsanity.com/paper/2206.15236/) (2022)
- [3D Reconstruction with Fast Dipole Sums](https://mlsanity.com/paper/2405.16788/) (2024)
- [Neural Stochastic Screened Poisson Reconstruction](https://mlsanity.com/paper/2309.11993/) (2023)
- [Numerically Stable Sparse Gaussian Processes via Minimum Separation using Cover Trees](https://mlsanity.com/paper/2210.07893/) (2022)

## Built on by (most cited first, 2 of 2)

- [A Bayesian Approach for Task-Specific Next-Best-View Selection with Uncertain Geometry](https://mlsanity.com/paper/2605.05095/) (2026)
- [Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction](https://mlsanity.com/paper/2605.12494/) (2026)

## Abstract (arXiv)

Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a recent line of work proposes to incorporate uncertainty into the reconstructed surface via Gaussian process models. The resulting algorithms first perform Gaussian process interpolation, then solve a set of volumetric partial differential equations globally in space, resulting in a computationally expensive two-stage procedure. In this work, we apply recently-developed techniques from geometric Gaussian processes to combine interpolation and surface reconstruction into a single stage, requiring only one linear solve per sample. The resulting reconstructed surface samples can be queried locally in space, without the use of problem-dependent volumetric meshes or grids. These capabilities enable one to (a) perform probabilistic collision detection locally around the region of interest, (b) perform ray casting without evaluating points not on the ray's trajectory, and (c) perform next-view planning on a per-ray basis. They also do not requiring one to approximate kernel matrix inverses with diagonal matrices as part of intermediate computations, unlike prior methods. Results show that our approach provides a cleaner, more-principled, and more-flexible stochastic surface reconstruction pipeline.
