# Learning Multi-Robot Coordination through Locality-Based Factorized Multi-Agent Actor-Critic Algorithm

arXiv: https://arxiv.org/abs/2503.18816 · HTML: https://mlsanity.com/paper/2503.18816/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 33 references that are in the map.
- First posted on arXiv 24 Mar 2025.

## Builds on (most cited first, 23 of 23)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [FACMAC: Factored Multi-Agent Centralised Policy Gradients](https://mlsanity.com/paper/2003.06709/) (2020)
- [Multi-Agent Deep Reinforcement Learning for Large-scale Traffic Signal Control](https://mlsanity.com/paper/1903.04527/) (2019)
- [Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.07169/) (2020)
- [Deep Coordination Graphs](https://mlsanity.com/paper/1910.00091/) (2019)
- [Multi-Agent Game Abstraction via Graph Attention Neural Network](https://mlsanity.com/paper/1911.10715/) (2019)
- [Deep Implicit Coordination Graphs for Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2006.11438/) (2020)
- [R-MADDPG for Partially Observable Environments and Limited Communication](https://mlsanity.com/paper/2002.06684/) (2020)
- [Context-Aware Sparse Deep Coordination Graphs](https://mlsanity.com/paper/2106.02886/) (2021)
- [AI for Global Climate Cooperation: Modeling Global Climate Negotiations, Agreements, and Long-Term Cooperation in RICE-N](https://mlsanity.com/paper/2208.07004/) (2022)
- [QGNN: Value Function Factorisation with Graph Neural Networks](https://mlsanity.com/paper/2205.13005/) (2022)
- [Multi-Agent Reinforcement Learning for Traffic Signal Control through Universal Communication Method](https://mlsanity.com/paper/2204.12190/) (2022)
- [MMD-MIX: Value Function Factorisation with Maximum Mean Discrepancy for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.11652/) (2021)
- [Traversing Supervisor Problem: An Approximately Optimal Approach to Multi-Robot Assistance](https://mlsanity.com/paper/2205.01768/) (2022)
- [Locality Matters: A Scalable Value Decomposition Approach for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.10632/) (2021)
- [Coordination and Machine Learning in Multi-Robot Systems: Applications in Robotic Soccer](https://mlsanity.com/paper/2312.16273/) (2023)

## Abstract (arXiv)

In this work, we present a novel cooperative multi-agent reinforcement learning method called Locality based Factorized Multi-Agent Actor-Critic (Loc-FACMAC). Existing state-of-the-art algorithms, such as FACMAC, rely on global reward information, which may not accurately reflect the quality of individual robots' actions in decentralized systems. We integrate the concept of locality into critic learning, where strongly related robots form partitions during training. Robots within the same partition have a greater impact on each other, leading to more precise policy evaluation. Additionally, we construct a dependency graph to capture the relationships between robots, facilitating the partitioning process. This approach mitigates the curse of dimensionality and prevents robots from using irrelevant information. Our method improves existing algorithms by focusing on local rewards and leveraging partition-based learning to enhance training efficiency and performance. We evaluate the performance of Loc-FACMAC in three environments: Hallway, Multi-cartpole, and Bounded-Cooperative-Navigation. We explore the impact of partition sizes on the performance and compare the result with baseline MARL algorithms such as LOMAQ, FACMAC, and QMIX. The experiments reveal that, if the locality structure is defined properly, Loc-FACMAC outperforms these baseline algorithms up to 108%, indicating that exploiting the locality structure in the actor-critic framework improves the MARL performance.
