# Shot Sequence Ordering for Video Editing: Benchmarks, Metrics, and Cinematology-Inspired Computing Methods

arXiv: https://arxiv.org/abs/2503.17975 · HTML: https://mlsanity.com/paper/2503.17975/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 53 references that are in the map.
- First posted on arXiv 23 Mar 2025.

## Builds on (most cited first, 30 of 31)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Multiscale Vision Transformers](https://mlsanity.com/paper/2104.11227/) (2021)
- [YouTube-8M: A Large-Scale Video Classification Benchmark](https://mlsanity.com/paper/1609.08675/) (2016)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Temporal Segment Networks for Action Recognition in Videos](https://mlsanity.com/paper/1705.02953/) (2017)
- [MovieNet: A Holistic Dataset for Movie Understanding](https://mlsanity.com/paper/2007.10937/) (2020)
- [A Dataset for Movie Description](https://mlsanity.com/paper/1501.02530/) (2015)
- [StableVideo: Text-driven Consistency-aware Diffusion Video Editing](https://mlsanity.com/paper/2308.09592/) (2023)
- [TransNet V2: An effective deep network architecture for fast shot transition detection](https://mlsanity.com/paper/2008.04838/) (2020)
- [Self-Supervised Video Representation Learning with Space-Time Cubic Puzzles](https://mlsanity.com/paper/1811.09795/) (2018)
- [Towards Long-Form Video Understanding](https://mlsanity.com/paper/2106.11310/) (2021)
- [MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions](https://mlsanity.com/paper/2112.00431/) (2021)
- [Arbitrary Video Style Transfer via Multi-Channel Correlation](https://mlsanity.com/paper/2009.08003/) (2020)
- [LAVE: LLM-Powered Agent Assistance and Language Augmentation for Video Editing](https://mlsanity.com/paper/2402.10294/) (2024)
- [Learning Trailer Moments in Full-Length Movies](https://mlsanity.com/paper/2008.08502/) (2020)
- [The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing](https://mlsanity.com/paper/2207.09812/) (2022)
- [ExpressEdit: Video Editing with Natural Language and Sketching](https://mlsanity.com/paper/2403.17693/) (2024)
- [Finding the Right Moment: Human-Assisted Trailer Creation via Task Composition](https://mlsanity.com/paper/2111.08774/) (2021)
- [Towards Automated Movie Trailer Generation](https://mlsanity.com/paper/2404.03477/) (2024)
- [A Reinforcement Learning-Based Automatic Video Editing Method Using Pre-trained Vision-Language Model](https://mlsanity.com/paper/2411.04942/) (2024)
- [Long-range Multimodal Pretraining for Movie Understanding](https://mlsanity.com/paper/2308.09775/) (2023)
- [Video Recognition in Portrait Mode](https://mlsanity.com/paper/2312.13746/) (2023)

## Built on by (most cited first, 5 of 5)

- [From Shots to Stories: LLM-Assisted Video Editing with Unified Language Representations](https://mlsanity.com/paper/2505.12237/) (2025)
- [AutoCut: End-to-end advertisement video editing based on multimodal discretization and controllable generation](https://mlsanity.com/paper/2603.28366/) (2026)
- [Self-Paced and Self-Corrective Masked Prediction for Movie Trailer Generation](https://mlsanity.com/paper/2512.04426/) (2025)
- [GLANCE: A Global-Local Coordination Multi-Agent Framework for Music-Grounded Non-Linear Video Editing](https://mlsanity.com/paper/2604.05076/) (2026)
- [Autoregressive Modeling of Film with Applications in Video Montage](https://mlsanity.com/paper/2607.14645/) (2026)

## Abstract (arXiv)

With the rising popularity of short video platforms, the demand for video production has increased substantially. However, high-quality video creation continues to rely heavily on professional editing skills and a nuanced understanding of visual language. To address this challenge, the Shot Sequence Ordering (SSO) task in AI-assisted video editing has emerged as a pivotal approach for enhancing video storytelling and the overall viewing experience. Nevertheless, the progress in this field has been impeded by a lack of publicly available benchmark datasets. In response, this paper introduces two novel benchmark datasets, AVE-Order and ActivityNet-Order. Additionally, we employ the Kendall Tau distance as an evaluation metric for the SSO task and propose the Kendall Tau Distance-Cross Entropy Loss. We further introduce the concept of Cinematology Embedding, which incorporates movie metadata and shot labels as prior knowledge into the SSO model, and constructs the AVE-Meta dataset to validate the method's effectiveness. Experimental results indicate that the proposed loss function and method substantially enhance SSO task accuracy. All datasets are publicly accessible at https://github.com/litchiar/ShotSeqBench.
