# V2P-Bench: Evaluating Video-Language Understanding with Visual Prompts for Better Human-Model Interaction

arXiv: https://arxiv.org/abs/2503.17736 · HTML: https://mlsanity.com/paper/2503.17736/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 41 of its 54 references that are in the map.
- First posted on arXiv 22 Mar 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 41)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [MMBench: Is Your Multi-modal Model an All-around Player?](https://mlsanity.com/paper/2307.06281/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [ShareGPT4V: Improving Large Multi-Modal Models with Better Captions](https://mlsanity.com/paper/2311.12793/) (2023)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [ActivityNet-QA: A Dataset for Understanding Complex Web Videos via Question Answering](https://mlsanity.com/paper/1906.02467/) (2019)
- [VLMEvalKit: An Open-Source Toolkit for Evaluating Large Multi-Modality Models](https://mlsanity.com/paper/2407.11691/) (2024)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [Video Instance Segmentation](https://mlsanity.com/paper/1905.04804/) (2019)
- [ShareGPT4Video: Improving Video Understanding and Generation with Better Captions](https://mlsanity.com/paper/2406.04325/) (2024)
- [PLLaVA : Parameter-free LLaVA Extension from Images to Videos for Video Dense Captioning](https://mlsanity.com/paper/2404.16994/) (2024)
- [InternVideo2: Scaling Foundation Models for Multimodal Video Understanding](https://mlsanity.com/paper/2403.15377/) (2024)

## Built on by (most cited first, 11 of 11)

- [Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models](https://mlsanity.com/paper/2505.04921/) (2025)
- [VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning](https://mlsanity.com/paper/2504.07956/) (2025)
- [Vision-DeepResearch Benchmark: Rethinking Visual and Textual Search for Multimodal Large Language Models](https://mlsanity.com/paper/2602.02185/) (2026)
- [UniCorn: Towards Self-Improving Unified Multimodal Models through Self-Generated Supervision](https://mlsanity.com/paper/2601.03193/) (2026)
- [DualVLA: Building a Generalizable Embodied Agent via Partial Decoupling of Reasoning and Action](https://mlsanity.com/paper/2511.22134/) (2025)
- [Agentic Jigsaw Interaction Learning for Enhancing Visual Perception and Reasoning in Vision-Language Models](https://mlsanity.com/paper/2510.01304/) (2025)
- [PatchCue: Enhancing Vision-Language Model Reasoning with Patch-Based Visual Cues](https://mlsanity.com/paper/2603.05869/) (2026)
- [IV-Bench: A Benchmark for Image-Grounded Video Perception and Reasoning in Multimodal LLMs](https://mlsanity.com/paper/2504.15415/) (2025)
- [VideoSeeker: Incentivizing Instance-level Video Understanding via Native Agentic Tool Invocation](https://mlsanity.com/paper/2605.16079/) (2026)
- [ConSteer-RL: Steering Reasoning Capabilities in Large Language Models via Confidence-Aware Reinforcement Learning](https://mlsanity.com/paper/2606.08088/) (2026)
- [ScribbleEdit: A Benchmark for Scribble-Only Image Editing](https://mlsanity.com/paper/2610.09382/) (2026)

## Abstract (arXiv)

Large Vision-Language Models (LVLMs) have made significant strides in the field of video understanding in recent times. Nevertheless, existing video benchmarks predominantly rely on text prompts for evaluation, which often require complex referential language and diminish both the accuracy and efficiency of human model interaction in turn. To address this limitation, we propose V2P-Bench, a robust and comprehensive benchmark for evaluating the ability of LVLMs to understand Video Visual Prompts in human model interaction scenarios. V2P-Bench consists of 980 videos and 1172 well-structured high-quality QA pairs, each paired with manually annotated visual prompt frames. The benchmark spans three main tasks and twelve categories, thereby enabling fine-grained, instance-level evaluation. Through an in-depth analysis of current LVLMs, we identify several key findings: 1) Visual prompts are both more model-friendly and user-friendly in interactive scenarios than text prompts, leading to significantly improved model performance and enhanced user experience. 2) Models are reasonably capable of zero-shot understanding of visual prompts, but struggle with spatiotemporal understanding. Even o1 achieves only 71.8%, far below the human expert score of 88.3%, while most open-source models perform below 60%. 3) LVLMs exhibit pervasive Hack Phenomena in video question answering tasks, which become more pronounced as video length increases and frame sampling density decreases, thereby inflating performance scores artificially. We anticipate that V2P-Bench will not only shed light on these challenges but also serve as a foundational tool for advancing human model interaction and improving the evaluation of video understanding.
