# Causally Aligned Curriculum Learning

arXiv: https://arxiv.org/abs/2503.16799 · HTML: https://mlsanity.com/paper/2503.16799/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 65 references that are in the map.
- First posted on arXiv 21 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design](https://mlsanity.com/paper/2012.02096/) (2020)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Modular Multitask Reinforcement Learning with Policy Sketches](https://mlsanity.com/paper/1611.01796/) (2016)
- [Reverse Curriculum Generation for Reinforcement Learning](https://mlsanity.com/paper/1707.05300/) (2017)
- [Prioritized Level Replay](https://mlsanity.com/paper/2010.03934/) (2020)
- [Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutions](https://mlsanity.com/paper/1901.01753/) (2019)
- [Evolving Curricula with Regret-Based Environment Design](https://mlsanity.com/paper/2203.01302/) (2022)
- [Automatic Curriculum Learning For Deep RL: A Short Survey](https://mlsanity.com/paper/2003.04664/) (2020)
- [Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play](https://mlsanity.com/paper/1703.05407/) (2017)
- [Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments](https://mlsanity.com/paper/1910.07224/) (2019)
- [Enhanced POET: Open-Ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their Solutions](https://mlsanity.com/paper/2003.08536/) (2020)
- [Illuminating Generalization in Deep Reinforcement Learning through Procedural Level Generation](https://mlsanity.com/paper/1806.10729/) (2018)
- [Learning Montezuma's Revenge from a Single Demonstration](https://mlsanity.com/paper/1812.03381/) (2018)
- [On the Expressivity of Markov Reward](https://mlsanity.com/paper/2111.00876/) (2021)
- [Increasing Generality in Machine Learning through Procedural Content Generation](https://mlsanity.com/paper/1911.13071/) (2019)
- [Active Learning of Inverse Models with Intrinsically Motivated Goal Exploration in Robots](https://mlsanity.com/paper/1301.4862/) (2013)
- [Causal Discovery in Heterogeneous Environments Under the Sparse Mechanism Shift Hypothesis](https://mlsanity.com/paper/2206.02013/) (2022)
- [Curriculum Reinforcement Learning using Optimal Transport via Gradual Domain Adaptation](https://mlsanity.com/paper/2210.10195/) (2022)
- [Automated curricula through setter-solver interactions](https://mlsanity.com/paper/1909.12892/) (2019)
- [Causality-driven Hierarchical Structure Discovery for Reinforcement Learning](https://mlsanity.com/paper/2210.06964/) (2022)
- [Outcome-directed Reinforcement Learning by Uncertainty & Temporal Distance-Aware Curriculum Goal Generation](https://mlsanity.com/paper/2301.11741/) (2023)

## Built on by (most cited first, 6 of 6)

- [AURA: Autonomous Upskilling with Retrieval-Augmented Agents](https://mlsanity.com/paper/2506.02507/) (2025)
- [Causal Flow Q-Learning for Robust Offline Reinforcement Learning](https://mlsanity.com/paper/2602.02847/) (2026)
- [Causal-Paced Deep Reinforcement Learning](https://mlsanity.com/paper/2507.02910/) (2025)
- [Active Curriculum Refinement for Reinforcement Learning](https://mlsanity.com/paper/2608.26469/) (2026)
- [Hierarchical Reinforcement Learning with Targeted Causal Interventions](https://mlsanity.com/paper/2507.04373/) (2025)
- [Level Up: Defining and Exploiting Transitional Problems for Curriculum Learning](https://mlsanity.com/paper/2603.13761/) (2026)

## Abstract (arXiv)

A pervasive challenge in Reinforcement Learning (RL) is the "curse of dimensionality" which is the exponential growth in the state-action space when optimizing a high-dimensional target task. The framework of curriculum learning trains the agent in a curriculum composed of a sequence of related and more manageable source tasks. The expectation is that when some optimal decision rules are shared across source tasks and the target task, the agent could more quickly pick up the necessary skills to behave optimally in the environment, thus accelerating the learning process. However, this critical assumption of invariant optimal decision rules does not necessarily hold in many practical applications, specifically when the underlying environment contains unobserved confounders. This paper studies the problem of curriculum RL through causal lenses. We derive a sufficient graphical condition characterizing causally aligned source tasks, i.e., the invariance of optimal decision rules holds. We further develop an efficient algorithm to generate a causally aligned curriculum, provided with qualitative causal knowledge of the target task. Finally, we validate our proposed methodology through experiments in discrete and continuous confounded tasks with pixel observations.
