# HAD-Gen: Human-like and Diverse Driving Behavior Modeling for Controllable Scenario Generation

arXiv: https://arxiv.org/abs/2503.15049 · HTML: https://mlsanity.com/paper/2503.15049/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 36 of its 77 references that are in the map.
- First posted on arXiv 19 Mar 2025.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)
- Offline RL and imitation learning from data / [Imitation and offline RL for driving](https://mlsanity.com/offlinerl/imitation-and-offline-rl-for-driving/)
- Deep reinforcement learning methods / [RL for autonomous driving and traffic](https://mlsanity.com/deeprl/rl-for-autonomous-driving-and-traffic/)

## Builds on (most cited first, 30 of 36)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [Variational Dropout and the Local Reparameterization Trick](https://mlsanity.com/paper/1506.02557/) (2015)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [LGSVL Simulator: A High Fidelity Simulator for Autonomous Driving](https://mlsanity.com/paper/2005.03778/) (2020)
- [A Survey on Safety-Critical Driving Scenario Generation -- A Methodological Perspective](https://mlsanity.com/paper/2202.02215/) (2022)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [Scaling Multi-Agent Reinforcement Learning with Selective Parameter Sharing](https://mlsanity.com/paper/2102.07475/) (2021)
- [SceneGen: Learning to Generate Realistic Traffic Scenes](https://mlsanity.com/paper/2101.06541/) (2021)
- ["Curse of rarity" for autonomous vehicles](https://mlsanity.com/paper/2207.02749/) (2022)
- [Explainable AI for Safe and Trustworthy Autonomous Driving: A Systematic Review](https://mlsanity.com/paper/2402.10086/) (2024)
- [Driving Behavior Modeling using Naturalistic Human Driving Data with Inverse Reinforcement Learning](https://mlsanity.com/paper/2010.03118/) (2020)
- [Modeling Human Driving Behavior through Generative Adversarial Imitation Learning](https://mlsanity.com/paper/2006.06412/) (2020)
- [Testing Scenario Library Generation for Connected and Automated Vehicles, Part I: Methodology](https://mlsanity.com/paper/1905.03419/) (2019)
- [Limitations and Improvements of the Intelligent Driver Model (IDM)](https://mlsanity.com/paper/2104.02583/) (2021)
- [Human-compatible driving partners through data-regularized self-play reinforcement learning](https://mlsanity.com/paper/2403.19648/) (2024)
- [Are Cluster Validity Measures (In)valid?](https://mlsanity.com/paper/2208.01261/) (2022)
- [Chat2Scenario: Scenario Extraction From Dataset Through Utilization of Large Language Model](https://mlsanity.com/paper/2404.16147/) (2024)
- [Interpretable Goal Recognition in the Presence of Occluded Factors for Autonomous Vehicles](https://mlsanity.com/paper/2108.02530/) (2021)
- [CIMRL: Combining IMitation and Reinforcement Learning for Safe Autonomous Driving](https://mlsanity.com/paper/2406.08878/) (2024)
- [Driver Modeling through Deep Reinforcement Learning and Behavioral Game Theory](https://mlsanity.com/paper/2003.11071/) (2020)
- [Verifiable Goal Recognition for Autonomous Driving with Occlusions](https://mlsanity.com/paper/2206.14163/) (2022)

## Built on by (most cited first, 3 of 3)

- [CounterScene: Counterfactual Causal Reasoning in Generative World Models for Safety-Critical Closed-Loop Evaluation](https://mlsanity.com/paper/2603.21104/) (2026)
- [VLM as Strategist: Adaptive Generation of Safety-critical Testing Scenarios via Guided Diffusion](https://mlsanity.com/paper/2512.02844/) (2025)
- [Learning Responsibility-Attributed Adversarial Scenarios for Testing Autonomous Vehicles](https://mlsanity.com/paper/2605.13751/) (2026)

## Abstract (arXiv)

Simulation-based testing has emerged as an essential tool for verifying and validating autonomous vehicles (AVs). However, contemporary methodologies, such as deterministic and imitation learning-based driver models, struggle to capture the variability of human-like driving behavior. Given these challenges, we propose HAD-Gen, a general framework for realistic traffic scenario generation that simulates diverse human-like driving behaviors. The framework first clusters the vehicle trajectory data into different driving styles according to safety features. It then employs maximum entropy inverse reinforcement learning on each of the clusters to learn the reward function corresponding to each driving style. Using these reward functions, the method integrates offline reinforcement learning pre-training and multi-agent reinforcement learning algorithms to obtain general and robust driving policies. Multi-perspective simulation results show that our proposed scenario generation framework can simulate diverse, human-like driving behaviors with strong generalization capability. The proposed framework achieves a 90.96% goal-reaching rate, an off-road rate of 2.08%, and a collision rate of 6.91% in the generalization test, outperforming prior approaches by over 20% in goal-reaching performance. The source code is released at https://github.com/RoboSafe-Lab/Sim4AD.
