# 1000 Layer Networks for Self-Supervised RL: Scaling Depth Can Enable New Goal-Reaching Capabilities

arXiv: https://arxiv.org/abs/2503.14858 · HTML: https://mlsanity.com/paper/2503.14858/

## Key facts

- Cited by 45 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 52 of its 67 references that are in the map.
- First posted on arXiv 19 Mar 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 52)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models](https://mlsanity.com/paper/2206.04615/) (2022)
- [Big Self-Supervised Models are Strong Semi-Supervised Learners](https://mlsanity.com/paper/2006.10029/) (2020)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Scaling Vision Transformers](https://mlsanity.com/paper/2106.04560/) (2021)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Scaling Vision Transformers to 22 Billion Parameters](https://mlsanity.com/paper/2302.05442/) (2023)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Scaling and Benchmarking Self-Supervised Visual Representation Learning](https://mlsanity.com/paper/1905.01235/) (2019)
- [Deep Reinforcement Learning and the Deadly Triad](https://mlsanity.com/paper/1812.02648/) (2018)
- [Bigger, Better, Faster: Human-level Atari with human-level efficiency](https://mlsanity.com/paper/2305.19452/) (2023)
- [Stop Regressing: Training Value Functions via Classification for Scalable Deep RL](https://mlsanity.com/paper/2403.03950/) (2024)
- [Human-Timescale Adaptation in an Open-Ended Task Space](https://mlsanity.com/paper/2301.07608/) (2023)

## Built on by (most cited first, 30 of 45)

- [Stable Gradients for Stable Learning at Scale in Deep Reinforcement Learning](https://mlsanity.com/paper/2506.15544/) (2025)
- [floq: Training Critics via Flow-Matching for Scaling Compute in Value-Based RL](https://mlsanity.com/paper/2509.06863/) (2025)
- [mHC-lite: You Don't Need 20 Sinkhorn-Knopp Iterations](https://mlsanity.com/paper/2601.05732/) (2026)
- [The Serial Scaling Hypothesis](https://mlsanity.com/paper/2507.12549/) (2025)
- [Flattening Hierarchies with Policy Bootstrapping](https://mlsanity.com/paper/2505.14975/) (2025)
- [TQL: Scaling Q-Functions with Transformers by Preventing Attention Collapse](https://mlsanity.com/paper/2602.01439/) (2026)
- [GIANTS: Generative Insight Anticipation from Scientific Literature](https://mlsanity.com/paper/2604.09793/) (2026)
- [Compute-Optimal Scaling for Value-Based Deep RL](https://mlsanity.com/paper/2508.14881/) (2025)
- [Do Depth-Grown Models Overcome the Curse of Depth? An In-Depth Analysis](https://mlsanity.com/paper/2512.08819/) (2025)
- [ANCRe: Adaptive Neural Connection Reassignment for Efficient Depth Scaling](https://mlsanity.com/paper/2602.09009/) (2026)
- [Is Temporal Difference Learning the Gold Standard for Stitching in RL?](https://mlsanity.com/paper/2510.21995/) (2025)
- [On the Role of Computation in Reinforcement Learning](https://mlsanity.com/paper/2602.05999/) (2026)
- [Preventing Learning Stagnation in PPO by Scaling to 1 Million Parallel Environments](https://mlsanity.com/paper/2603.06009/) (2026)
- [SVL: Goal-Conditioned Reinforcement Learning as Survival Learning](https://mlsanity.com/paper/2604.17551/) (2026)
- [Three Steps at a Time: Learning Representations from Action Sequences in Contrastive RL](https://mlsanity.com/paper/2608.30640/) (2026)
- [Abstraction for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.22711/) (2026)
- [Survival Reinforcement Learning: Toward Scalable Self-Supervised RL](https://mlsanity.com/paper/2605.31273/) (2026)
- [Scaling DRL for Decision Making: A Survey on Data, Network, and Training Budget Strategies](https://mlsanity.com/paper/2508.03194/) (2025)
- [Rethinking the Role of Dynamic Sparse Training for Scalable Deep Reinforcement Learning](https://mlsanity.com/paper/2510.12096/) (2025)
- [Quantile-Coupled Flow Matching for Distributional Reinforcement Learning](https://mlsanity.com/paper/2605.08515/) (2026)
- [Debiased Model-based Representations for Sample-efficient Continuous Control](https://mlsanity.com/paper/2605.11711/) (2026)
- [Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2605.25740/) (2026)
- [Inverting the Bellman Equation: From Q-Values to World Models](https://mlsanity.com/paper/2606.21173/) (2026)
- [Temporal Recurrence Favors Fewer Layers](https://mlsanity.com/paper/2609.12531/) (2026)
- [Model-Free DRL Control for Power Inverters: From Policy Learning to Real-Time Implementation via Knowledge Distillation](https://mlsanity.com/paper/2603.07964/) (2026)
- [Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learning](https://mlsanity.com/paper/2605.13207/) (2026)
- [Self-Supervised On-Policy Reinforcement Learning via Contrastive Proximal Policy Optimisation](https://mlsanity.com/paper/2605.13554/) (2026)
- [Adaptive Outer-Loop Control of Quadrotors via Reinforcement Learning](https://mlsanity.com/paper/2605.16015/) (2026)
- [MATE: Solving Contextual Markov Decision Processes with Memory of Accumulated Transition Embeddings](https://mlsanity.com/paper/2605.17431/) (2026)
- [Scalable Reinforcement Learning via Adaptive Batch Scaling](https://mlsanity.com/paper/2605.21557/) (2026)

## Abstract (arXiv)

Scaling up self-supervised learning has driven breakthroughs in language and vision, yet comparable progress has remained elusive in reinforcement learning (RL). In this paper, we study building blocks for self-supervised RL that unlock substantial improvements in scalability, with network depth serving as a critical factor. Whereas most RL papers in recent years have relied on shallow architectures (around 2 - 5 layers), we demonstrate that increasing the depth up to 1024 layers can significantly boost performance. Our experiments are conducted in an unsupervised goal-conditioned setting, where no demonstrations or rewards are provided, so an agent must explore (from scratch) and learn how to maximize the likelihood of reaching commanded goals. Evaluated on simulated locomotion and manipulation tasks, our approach increases performance on the self-supervised contrastive RL algorithm by 2× - 50×, outperforming other goal-conditioned baselines. Increasing the model depth not only increases success rates but also qualitatively changes the behaviors learned. The project webpage and code can be found here: https://wang-kevin3290.github.io/scaling-crl/.
