# Segmentation-Guided Neural Radiance Fields for Novel Street View Synthesis

arXiv: https://arxiv.org/abs/2503.14219 · HTML: https://mlsanity.com/paper/2503.14219/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 18 references that are in the map.
- First posted on arXiv 18 Mar 2025.

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [Urban Radiance Fields](https://mlsanity.com/paper/2111.14643/) (2021)
- [SUDS: Scalable Urban Dynamic Scenes](https://mlsanity.com/paper/2303.14536/) (2023)
- [TDM: Temporally-Consistent Diffusion Model for All-in-One Real-World Video Restoration](https://mlsanity.com/paper/2501.02269/) (2025)

## Built on by (most cited first, 2 of 2)

- [Leveraging NeRF-Rendered Images for 3D Gaussian Splatting](https://mlsanity.com/paper/2606.09034/) (2026)
- [Joint 2D-3D Segmentation and Association in Street-level Imaging](https://mlsanity.com/paper/2605.26725/) (2026)

## Abstract (arXiv)

Recent advances in Neural Radiance Fields (NeRF) have shown great potential in 3D reconstruction and novel view synthesis, particularly for indoor and small-scale scenes. However, extending NeRF to large-scale outdoor environments presents challenges such as transient objects, sparse cameras and textures, and varying lighting conditions. In this paper, we propose a segmentation-guided enhancement to NeRF for outdoor street scenes, focusing on complex urban environments. Our approach extends ZipNeRF and utilizes Grounded SAM for segmentation mask generation, enabling effective handling of transient objects, modeling of the sky, and regularization of the ground. We also introduce appearance embeddings to adapt to inconsistent lighting across view sequences. Experimental results demonstrate that our method outperforms the baseline ZipNeRF, improving novel view synthesis quality with fewer artifacts and sharper details.
