# Less is More: Improving Motion Diffusion Models with Sparse Keyframes

arXiv: https://arxiv.org/abs/2503.13859 · HTML: https://mlsanity.com/paper/2503.13859/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 11 of its 48 references that are in the map.
- First posted on arXiv 18 Mar 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 11 of 11)

- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [Jasper and Stella: distillation of SOTA embedding models](https://mlsanity.com/paper/2412.19048/) (2024)
- [CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control](https://mlsanity.com/paper/2410.03441/) (2024)
- [Scaling Large Motion Models with Million-Level Human Motions](https://mlsanity.com/paper/2410.03311/) (2024)
- [Keyframing the Future: Keyframe Discovery for Visual Prediction and Planning](https://mlsanity.com/paper/1904.05869/) (2019)
- [InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation](https://mlsanity.com/paper/2411.18303/) (2024)
- [Few-shot Neural Human Performance Rendering from Sparse RGBD Videos](https://mlsanity.com/paper/2107.06505/) (2021)

## Abstract (arXiv)

Recent advances in motion diffusion models have led to remarkable progress in diverse motion generation tasks, including text-to-motion synthesis. However, existing approaches represent motions as dense frame sequences, requiring the model to process redundant or less informative frames. The processing of dense animation frames imposes significant training complexity, especially when learning intricate distributions of large motion datasets even with modern neural architectures. This severely limits the performance of generative motion models for downstream tasks. Inspired by professional animators who mainly focus on sparse keyframes, we propose a novel diffusion framework explicitly designed around sparse and geometrically meaningful keyframes. Our method reduces computation by masking non-keyframes and efficiently interpolating missing frames. We dynamically refine the keyframe mask during inference to prioritize informative frames in later diffusion steps. Extensive experiments show that our approach consistently outperforms state-of-the-art methods in text alignment and motion realism, while also effectively maintaining high performance at significantly fewer diffusion steps. We further validate the robustness of our framework by using it as a generative prior and adapting it to different downstream tasks.
